Service & Software
Online Microtransaction - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
- Nov 05, 24
- ID: 656906
- Pages: 129
- Figures: 218
- Views: 1
The Online Microtransaction market consists of sales of in-game virtual goods and its related services. Microtransactions are in-game purchases of virtual items for small amounts of money. These often appear in free-to-play games that do not have any cost for downloading the game and only includes the online cost for virtual goods. Microtransactions are done to unlock specific features or enhance the special abilities, content or character in a game.
The global market for Online Microtransaction was estimated to be worth US$ million in 2023 and is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during the forecast period 2024-2030.
North American market for Online Microtransaction was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Online Microtransaction was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Europe market for Online Microtransaction was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global key companies of Online Microtransaction include SmileGate (CrossFire), Riot Games, Inc, Nexon Co. Ltd, Wargaming.net, NCSoft, Activision Blizzard Inc, Electronic Arts Inc, Valve Corporation and Tencent Holdings Ltd, etc. In 2023, the global five largest players hold a share approximately % in terms of revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Online Microtransaction, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Online Microtransaction by region & country, by Type, and by Application.
The Online Microtransaction market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Online Microtransaction.
Market Segmentation
By Company
SmileGate (CrossFire)
Riot Games, Inc
Nexon Co. Ltd
Wargaming.net
NCSoft
Activision Blizzard Inc
Electronic Arts Inc
Valve Corporation
Tencent Holdings Ltd
NetEase Inc
Microsoft Corp
GungHo Online Entertainment Inc
CyberAgent Inc
Ubisoft Entertainment
Niantic Inc
Take-Two Interactive
Segment by Type:
By Type
In-Game Curriencies
Random Chance Puchases
In-Game Items
Expiration
Othes
By Device
Mobile
Gaming Console
PC
Others
Segment by Application
Teenager
Adult
By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
U.A.E
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 2: Detailed analysis of Online Microtransaction manufacturers competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Revenue of Online Microtransaction in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 6: Revenue of Online Microtransaction in country level. It provides sigmate data by Type, and by Application for each country/region.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Conclusion.
The global market for Online Microtransaction was estimated to be worth US$ million in 2023 and is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during the forecast period 2024-2030.
North American market for Online Microtransaction was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Online Microtransaction was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Europe market for Online Microtransaction was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global key companies of Online Microtransaction include SmileGate (CrossFire), Riot Games, Inc, Nexon Co. Ltd, Wargaming.net, NCSoft, Activision Blizzard Inc, Electronic Arts Inc, Valve Corporation and Tencent Holdings Ltd, etc. In 2023, the global five largest players hold a share approximately % in terms of revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Online Microtransaction, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Online Microtransaction by region & country, by Type, and by Application.
The Online Microtransaction market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Online Microtransaction.
Market Segmentation
By Company
SmileGate (CrossFire)
Riot Games, Inc
Nexon Co. Ltd
Wargaming.net
NCSoft
Activision Blizzard Inc
Electronic Arts Inc
Valve Corporation
Tencent Holdings Ltd
NetEase Inc
Microsoft Corp
GungHo Online Entertainment Inc
CyberAgent Inc
Ubisoft Entertainment
Niantic Inc
Take-Two Interactive
Segment by Type:
By Type
In-Game Curriencies
Random Chance Puchases
In-Game Items
Expiration
Othes
By Device
Mobile
Gaming Console
PC
Others
Segment by Application
Teenager
Adult
By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
U.A.E
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 2: Detailed analysis of Online Microtransaction manufacturers competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Revenue of Online Microtransaction in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 6: Revenue of Online Microtransaction in country level. It provides sigmate data by Type, and by Application for each country/region.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Conclusion.
1 Market Overview
1.1 Online Microtransaction Product Introduction
1.2 Global Online Microtransaction Market Size Forecast
1.3 Online Microtransaction Market Trends & Drivers
1.3.1 Online Microtransaction Industry Trends
1.3.2 Online Microtransaction Market Drivers & Opportunity
1.3.3 Online Microtransaction Market Challenges
1.3.4 Online Microtransaction Market Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global Online Microtransaction Players Revenue Ranking (2023)
2.2 Global Online Microtransaction Revenue by Company (2019-2024)
2.3 Key Companies Online Microtransaction Manufacturing Base Distribution and Headquarters
2.4 Key Companies Online Microtransaction Product Offered
2.5 Key Companies Time to Begin Mass Production of Online Microtransaction
2.6 Online Microtransaction Market Competitive Analysis
2.6.1 Online Microtransaction Market Concentration Rate (2019-2024)
2.6.2 Global 5 and 10 Largest Companies by Online Microtransaction Revenue in 2023
2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Microtransaction as of 2023)
2.7 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 In-Game Curriencies
3.1.2 Random Chance Puchases
3.1.3 In-Game Items
3.1.4 Expiration
3.1.5 Othes
3.2 Global Online Microtransaction Sales Value by Type
3.2.1 Global Online Microtransaction Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global Online Microtransaction Sales Value, by Type (2019-2030)
3.2.3 Global Online Microtransaction Sales Value, by Type (%) (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Teenager
4.1.2 Adult
4.2 Global Online Microtransaction Sales Value by Application
4.2.1 Global Online Microtransaction Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global Online Microtransaction Sales Value, by Application (2019-2030)
4.2.3 Global Online Microtransaction Sales Value, by Application (%) (2019-2030)
5 Segmentation by Region
5.1 Global Online Microtransaction Sales Value by Region
5.1.1 Global Online Microtransaction Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global Online Microtransaction Sales Value by Region (2019-2024)
5.1.3 Global Online Microtransaction Sales Value by Region (2025-2030)
5.1.4 Global Online Microtransaction Sales Value by Region (%), (2019-2030)
5.2 North America
5.2.1 North America Online Microtransaction Sales Value, 2019-2030
5.2.2 North America Online Microtransaction Sales Value by Country (%), 2023 VS 2030
5.3 Europe
5.3.1 Europe Online Microtransaction Sales Value, 2019-2030
5.3.2 Europe Online Microtransaction Sales Value by Country (%), 2023 VS 2030
5.4 Asia Pacific
5.4.1 Asia Pacific Online Microtransaction Sales Value, 2019-2030
5.4.2 Asia Pacific Online Microtransaction Sales Value by Country (%), 2023 VS 2030
5.5 South America
5.5.1 South America Online Microtransaction Sales Value, 2019-2030
5.5.2 South America Online Microtransaction Sales Value by Country (%), 2023 VS 2030
5.6 Middle East & Africa
5.6.1 Middle East & Africa Online Microtransaction Sales Value, 2019-2030
5.6.2 Middle East & Africa Online Microtransaction Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions Online Microtransaction Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions Online Microtransaction Sales Value
6.3 United States
6.3.1 United States Online Microtransaction Sales Value, 2019-2030
6.3.2 United States Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.3.3 United States Online Microtransaction Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe Online Microtransaction Sales Value, 2019-2030
6.4.2 Europe Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe Online Microtransaction Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China Online Microtransaction Sales Value, 2019-2030
6.5.2 China Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.5.3 China Online Microtransaction Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan Online Microtransaction Sales Value, 2019-2030
6.6.2 Japan Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan Online Microtransaction Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea Online Microtransaction Sales Value, 2019-2030
6.7.2 South Korea Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea Online Microtransaction Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia Online Microtransaction Sales Value, 2019-2030
6.8.2 Southeast Asia Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia Online Microtransaction Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India Online Microtransaction Sales Value, 2019-2030
6.9.2 India Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.9.3 India Online Microtransaction Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 SmileGate (CrossFire)
7.1.1 SmileGate (CrossFire) Profile
7.1.2 SmileGate (CrossFire) Main Business
7.1.3 SmileGate (CrossFire) Online Microtransaction Products, Services and Solutions
7.1.4 SmileGate (CrossFire) Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.1.5 SmileGate (CrossFire) Recent Developments
7.2 Riot Games, Inc
7.2.1 Riot Games, Inc Profile
7.2.2 Riot Games, Inc Main Business
7.2.3 Riot Games, Inc Online Microtransaction Products, Services and Solutions
7.2.4 Riot Games, Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.2.5 Riot Games, Inc Recent Developments
7.3 Nexon Co. Ltd
7.3.1 Nexon Co. Ltd Profile
7.3.2 Nexon Co. Ltd Main Business
7.3.3 Nexon Co. Ltd Online Microtransaction Products, Services and Solutions
7.3.4 Nexon Co. Ltd Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.3.5 Wargaming.net Recent Developments
7.4 Wargaming.net
7.4.1 Wargaming.net Profile
7.4.2 Wargaming.net Main Business
7.4.3 Wargaming.net Online Microtransaction Products, Services and Solutions
7.4.4 Wargaming.net Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.4.5 Wargaming.net Recent Developments
7.5 NCSoft
7.5.1 NCSoft Profile
7.5.2 NCSoft Main Business
7.5.3 NCSoft Online Microtransaction Products, Services and Solutions
7.5.4 NCSoft Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.5.5 NCSoft Recent Developments
7.6 Activision Blizzard Inc
7.6.1 Activision Blizzard Inc Profile
7.6.2 Activision Blizzard Inc Main Business
7.6.3 Activision Blizzard Inc Online Microtransaction Products, Services and Solutions
7.6.4 Activision Blizzard Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.6.5 Activision Blizzard Inc Recent Developments
7.7 Electronic Arts Inc
7.7.1 Electronic Arts Inc Profile
7.7.2 Electronic Arts Inc Main Business
7.7.3 Electronic Arts Inc Online Microtransaction Products, Services and Solutions
7.7.4 Electronic Arts Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.7.5 Electronic Arts Inc Recent Developments
7.8 Valve Corporation
7.8.1 Valve Corporation Profile
7.8.2 Valve Corporation Main Business
7.8.3 Valve Corporation Online Microtransaction Products, Services and Solutions
7.8.4 Valve Corporation Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.8.5 Valve Corporation Recent Developments
7.9 Tencent Holdings Ltd
7.9.1 Tencent Holdings Ltd Profile
7.9.2 Tencent Holdings Ltd Main Business
7.9.3 Tencent Holdings Ltd Online Microtransaction Products, Services and Solutions
7.9.4 Tencent Holdings Ltd Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.9.5 Tencent Holdings Ltd Recent Developments
7.10 NetEase Inc
7.10.1 NetEase Inc Profile
7.10.2 NetEase Inc Main Business
7.10.3 NetEase Inc Online Microtransaction Products, Services and Solutions
7.10.4 NetEase Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.10.5 NetEase Inc Recent Developments
7.11 Microsoft Corp
7.11.1 Microsoft Corp Profile
7.11.2 Microsoft Corp Main Business
7.11.3 Microsoft Corp Online Microtransaction Products, Services and Solutions
7.11.4 Microsoft Corp Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.11.5 Microsoft Corp Recent Developments
7.12 GungHo Online Entertainment Inc
7.12.1 GungHo Online Entertainment Inc Profile
7.12.2 GungHo Online Entertainment Inc Main Business
7.12.3 GungHo Online Entertainment Inc Online Microtransaction Products, Services and Solutions
7.12.4 GungHo Online Entertainment Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.12.5 GungHo Online Entertainment Inc Recent Developments
7.13 CyberAgent Inc
7.13.1 CyberAgent Inc Profile
7.13.2 CyberAgent Inc Main Business
7.13.3 CyberAgent Inc Online Microtransaction Products, Services and Solutions
7.13.4 CyberAgent Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.13.5 CyberAgent Inc Recent Developments
7.14 Ubisoft Entertainment
7.14.1 Ubisoft Entertainment Profile
7.14.2 Ubisoft Entertainment Main Business
7.14.3 Ubisoft Entertainment Online Microtransaction Products, Services and Solutions
7.14.4 Ubisoft Entertainment Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.14.5 Ubisoft Entertainment Recent Developments
7.15 Niantic Inc
7.15.1 Niantic Inc Profile
7.15.2 Niantic Inc Main Business
7.15.3 Niantic Inc Online Microtransaction Products, Services and Solutions
7.15.4 Niantic Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.15.5 Niantic Inc Recent Developments
7.16 Take-Two Interactive
7.16.1 Take-Two Interactive Profile
7.16.2 Take-Two Interactive Main Business
7.16.3 Take-Two Interactive Online Microtransaction Products, Services and Solutions
7.16.4 Take-Two Interactive Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.16.5 Take-Two Interactive Recent Developments
8 Industry Chain Analysis
8.1 Online Microtransaction Industrial Chain
8.2 Online Microtransaction Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 Online Microtransaction Sales Model
8.5.2 Sales Channel
8.5.3 Online Microtransaction Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
1.1 Online Microtransaction Product Introduction
1.2 Global Online Microtransaction Market Size Forecast
1.3 Online Microtransaction Market Trends & Drivers
1.3.1 Online Microtransaction Industry Trends
1.3.2 Online Microtransaction Market Drivers & Opportunity
1.3.3 Online Microtransaction Market Challenges
1.3.4 Online Microtransaction Market Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global Online Microtransaction Players Revenue Ranking (2023)
2.2 Global Online Microtransaction Revenue by Company (2019-2024)
2.3 Key Companies Online Microtransaction Manufacturing Base Distribution and Headquarters
2.4 Key Companies Online Microtransaction Product Offered
2.5 Key Companies Time to Begin Mass Production of Online Microtransaction
2.6 Online Microtransaction Market Competitive Analysis
2.6.1 Online Microtransaction Market Concentration Rate (2019-2024)
2.6.2 Global 5 and 10 Largest Companies by Online Microtransaction Revenue in 2023
2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Microtransaction as of 2023)
2.7 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 In-Game Curriencies
3.1.2 Random Chance Puchases
3.1.3 In-Game Items
3.1.4 Expiration
3.1.5 Othes
3.2 Global Online Microtransaction Sales Value by Type
3.2.1 Global Online Microtransaction Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global Online Microtransaction Sales Value, by Type (2019-2030)
3.2.3 Global Online Microtransaction Sales Value, by Type (%) (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Teenager
4.1.2 Adult
4.2 Global Online Microtransaction Sales Value by Application
4.2.1 Global Online Microtransaction Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global Online Microtransaction Sales Value, by Application (2019-2030)
4.2.3 Global Online Microtransaction Sales Value, by Application (%) (2019-2030)
5 Segmentation by Region
5.1 Global Online Microtransaction Sales Value by Region
5.1.1 Global Online Microtransaction Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global Online Microtransaction Sales Value by Region (2019-2024)
5.1.3 Global Online Microtransaction Sales Value by Region (2025-2030)
5.1.4 Global Online Microtransaction Sales Value by Region (%), (2019-2030)
5.2 North America
5.2.1 North America Online Microtransaction Sales Value, 2019-2030
5.2.2 North America Online Microtransaction Sales Value by Country (%), 2023 VS 2030
5.3 Europe
5.3.1 Europe Online Microtransaction Sales Value, 2019-2030
5.3.2 Europe Online Microtransaction Sales Value by Country (%), 2023 VS 2030
5.4 Asia Pacific
5.4.1 Asia Pacific Online Microtransaction Sales Value, 2019-2030
5.4.2 Asia Pacific Online Microtransaction Sales Value by Country (%), 2023 VS 2030
5.5 South America
5.5.1 South America Online Microtransaction Sales Value, 2019-2030
5.5.2 South America Online Microtransaction Sales Value by Country (%), 2023 VS 2030
5.6 Middle East & Africa
5.6.1 Middle East & Africa Online Microtransaction Sales Value, 2019-2030
5.6.2 Middle East & Africa Online Microtransaction Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions Online Microtransaction Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions Online Microtransaction Sales Value
6.3 United States
6.3.1 United States Online Microtransaction Sales Value, 2019-2030
6.3.2 United States Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.3.3 United States Online Microtransaction Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe Online Microtransaction Sales Value, 2019-2030
6.4.2 Europe Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe Online Microtransaction Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China Online Microtransaction Sales Value, 2019-2030
6.5.2 China Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.5.3 China Online Microtransaction Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan Online Microtransaction Sales Value, 2019-2030
6.6.2 Japan Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan Online Microtransaction Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea Online Microtransaction Sales Value, 2019-2030
6.7.2 South Korea Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea Online Microtransaction Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia Online Microtransaction Sales Value, 2019-2030
6.8.2 Southeast Asia Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia Online Microtransaction Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India Online Microtransaction Sales Value, 2019-2030
6.9.2 India Online Microtransaction Sales Value by Type (%), 2023 VS 2030
6.9.3 India Online Microtransaction Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 SmileGate (CrossFire)
7.1.1 SmileGate (CrossFire) Profile
7.1.2 SmileGate (CrossFire) Main Business
7.1.3 SmileGate (CrossFire) Online Microtransaction Products, Services and Solutions
7.1.4 SmileGate (CrossFire) Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.1.5 SmileGate (CrossFire) Recent Developments
7.2 Riot Games, Inc
7.2.1 Riot Games, Inc Profile
7.2.2 Riot Games, Inc Main Business
7.2.3 Riot Games, Inc Online Microtransaction Products, Services and Solutions
7.2.4 Riot Games, Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.2.5 Riot Games, Inc Recent Developments
7.3 Nexon Co. Ltd
7.3.1 Nexon Co. Ltd Profile
7.3.2 Nexon Co. Ltd Main Business
7.3.3 Nexon Co. Ltd Online Microtransaction Products, Services and Solutions
7.3.4 Nexon Co. Ltd Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.3.5 Wargaming.net Recent Developments
7.4 Wargaming.net
7.4.1 Wargaming.net Profile
7.4.2 Wargaming.net Main Business
7.4.3 Wargaming.net Online Microtransaction Products, Services and Solutions
7.4.4 Wargaming.net Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.4.5 Wargaming.net Recent Developments
7.5 NCSoft
7.5.1 NCSoft Profile
7.5.2 NCSoft Main Business
7.5.3 NCSoft Online Microtransaction Products, Services and Solutions
7.5.4 NCSoft Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.5.5 NCSoft Recent Developments
7.6 Activision Blizzard Inc
7.6.1 Activision Blizzard Inc Profile
7.6.2 Activision Blizzard Inc Main Business
7.6.3 Activision Blizzard Inc Online Microtransaction Products, Services and Solutions
7.6.4 Activision Blizzard Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.6.5 Activision Blizzard Inc Recent Developments
7.7 Electronic Arts Inc
7.7.1 Electronic Arts Inc Profile
7.7.2 Electronic Arts Inc Main Business
7.7.3 Electronic Arts Inc Online Microtransaction Products, Services and Solutions
7.7.4 Electronic Arts Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.7.5 Electronic Arts Inc Recent Developments
7.8 Valve Corporation
7.8.1 Valve Corporation Profile
7.8.2 Valve Corporation Main Business
7.8.3 Valve Corporation Online Microtransaction Products, Services and Solutions
7.8.4 Valve Corporation Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.8.5 Valve Corporation Recent Developments
7.9 Tencent Holdings Ltd
7.9.1 Tencent Holdings Ltd Profile
7.9.2 Tencent Holdings Ltd Main Business
7.9.3 Tencent Holdings Ltd Online Microtransaction Products, Services and Solutions
7.9.4 Tencent Holdings Ltd Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.9.5 Tencent Holdings Ltd Recent Developments
7.10 NetEase Inc
7.10.1 NetEase Inc Profile
7.10.2 NetEase Inc Main Business
7.10.3 NetEase Inc Online Microtransaction Products, Services and Solutions
7.10.4 NetEase Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.10.5 NetEase Inc Recent Developments
7.11 Microsoft Corp
7.11.1 Microsoft Corp Profile
7.11.2 Microsoft Corp Main Business
7.11.3 Microsoft Corp Online Microtransaction Products, Services and Solutions
7.11.4 Microsoft Corp Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.11.5 Microsoft Corp Recent Developments
7.12 GungHo Online Entertainment Inc
7.12.1 GungHo Online Entertainment Inc Profile
7.12.2 GungHo Online Entertainment Inc Main Business
7.12.3 GungHo Online Entertainment Inc Online Microtransaction Products, Services and Solutions
7.12.4 GungHo Online Entertainment Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.12.5 GungHo Online Entertainment Inc Recent Developments
7.13 CyberAgent Inc
7.13.1 CyberAgent Inc Profile
7.13.2 CyberAgent Inc Main Business
7.13.3 CyberAgent Inc Online Microtransaction Products, Services and Solutions
7.13.4 CyberAgent Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.13.5 CyberAgent Inc Recent Developments
7.14 Ubisoft Entertainment
7.14.1 Ubisoft Entertainment Profile
7.14.2 Ubisoft Entertainment Main Business
7.14.3 Ubisoft Entertainment Online Microtransaction Products, Services and Solutions
7.14.4 Ubisoft Entertainment Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.14.5 Ubisoft Entertainment Recent Developments
7.15 Niantic Inc
7.15.1 Niantic Inc Profile
7.15.2 Niantic Inc Main Business
7.15.3 Niantic Inc Online Microtransaction Products, Services and Solutions
7.15.4 Niantic Inc Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.15.5 Niantic Inc Recent Developments
7.16 Take-Two Interactive
7.16.1 Take-Two Interactive Profile
7.16.2 Take-Two Interactive Main Business
7.16.3 Take-Two Interactive Online Microtransaction Products, Services and Solutions
7.16.4 Take-Two Interactive Online Microtransaction Revenue (US$ Million) & (2019-2024)
7.16.5 Take-Two Interactive Recent Developments
8 Industry Chain Analysis
8.1 Online Microtransaction Industrial Chain
8.2 Online Microtransaction Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 Online Microtransaction Sales Model
8.5.2 Sales Channel
8.5.3 Online Microtransaction Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
List of Tables
Table 1. Online Microtransaction Market Trends
Table 2. Online Microtransaction Market Drivers & Opportunity
Table 3. Online Microtransaction Market Challenges
Table 4. Online Microtransaction Market Restraints
Table 5. Global Online Microtransaction Revenue by Company (2019-2024) & (US$ Million)
Table 6. Global Online Microtransaction Revenue Market Share by Company (2019-2024)
Table 7. Key Companies Online Microtransaction Manufacturing Base Distribution and Headquarters
Table 8. Key Companies Online Microtransaction Product Type
Table 9. Key Companies Time to Begin Mass Production of Online Microtransaction
Table 10. Global Online Microtransaction Companies Market Concentration Ratio (CR5 and HHI)
Table 11. Global Top Companies Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Microtransaction as of 2023)
Table 12. Mergers & Acquisitions, Expansion Plans
Table 13. Global Online Microtransaction Sales Value by Type: 2019 VS 2023 VS 2030 (US$ Million)
Table 14. Global Online Microtransaction Sales Value by Type (2019-2024) & (US$ Million)
Table 15. Global Online Microtransaction Sales Value by Type (2025-2030) & (US$ Million)
Table 16. Global Online Microtransaction Sales Market Share in Value by Type (2019-2024) & (%)
Table 17. Global Online Microtransaction Sales Market Share in Value by Type (2025-2030) & (%)
Table 18. Global Online Microtransaction Sales Value by Application: 2019 VS 2023 VS 2030 (US$ Million)
Table 19. Global Online Microtransaction Sales Value by Application (2019-2024) & (US$ Million)
Table 20. Global Online Microtransaction Sales Value by Application (2025-2030) & (US$ Million)
Table 21. Global Online Microtransaction Sales Market Share in Value by Application (2019-2024) & (%)
Table 22. Global Online Microtransaction Sales Market Share in Value by Application (2025-2030) & (%)
Table 23. Global Online Microtransaction Sales Value by Region: 2019 VS 2023 VS 2030 (US$ Million)
Table 24. Global Online Microtransaction Sales Value by Region (2019-2024) & (US$ Million)
Table 25. Global Online Microtransaction Sales Value by Region (2025-2030) & (US$ Million)
Table 26. Global Online Microtransaction Sales Value by Region (2019-2024) & (%)
Table 27. Global Online Microtransaction Sales Value by Region (2025-2030) & (%)
Table 28. Key Countries/Regions Online Microtransaction Sales Value Growth Trends, (US$ Million): 2019 VS 2023 VS 2030
Table 29. Key Countries/Regions Online Microtransaction Sales Value, (2019-2024) & (US$ Million)
Table 30. Key Countries/Regions Online Microtransaction Sales Value, (2025-2030) & (US$ Million)
Table 31. SmileGate (CrossFire) Basic Information List
Table 32. SmileGate (CrossFire) Description and Business Overview
Table 33. SmileGate (CrossFire) Online Microtransaction Products, Services and Solutions
Table 34. Revenue (US$ Million) in Online Microtransaction Business of SmileGate (CrossFire) (2019-2024)
Table 35. SmileGate (CrossFire) Recent Developments
Table 36. Riot Games, Inc Basic Information List
Table 37. Riot Games, Inc Description and Business Overview
Table 38. Riot Games, Inc Online Microtransaction Products, Services and Solutions
Table 39. Revenue (US$ Million) in Online Microtransaction Business of Riot Games, Inc (2019-2024)
Table 40. Riot Games, Inc Recent Developments
Table 41. Nexon Co. Ltd Basic Information List
Table 42. Nexon Co. Ltd Description and Business Overview
Table 43. Nexon Co. Ltd Online Microtransaction Products, Services and Solutions
Table 44. Revenue (US$ Million) in Online Microtransaction Business of Nexon Co. Ltd (2019-2024)
Table 45. Nexon Co. Ltd Recent Developments
Table 46. Wargaming.net Basic Information List
Table 47. Wargaming.net Description and Business Overview
Table 48. Wargaming.net Online Microtransaction Products, Services and Solutions
Table 49. Revenue (US$ Million) in Online Microtransaction Business of Wargaming.net (2019-2024)
Table 50. Wargaming.net Recent Developments
Table 51. NCSoft Basic Information List
Table 52. NCSoft Description and Business Overview
Table 53. NCSoft Online Microtransaction Products, Services and Solutions
Table 54. Revenue (US$ Million) in Online Microtransaction Business of NCSoft (2019-2024)
Table 55. NCSoft Recent Developments
Table 56. Activision Blizzard Inc Basic Information List
Table 57. Activision Blizzard Inc Description and Business Overview
Table 58. Activision Blizzard Inc Online Microtransaction Products, Services and Solutions
Table 59. Revenue (US$ Million) in Online Microtransaction Business of Activision Blizzard Inc (2019-2024)
Table 60. Activision Blizzard Inc Recent Developments
Table 61. Electronic Arts Inc Basic Information List
Table 62. Electronic Arts Inc Description and Business Overview
Table 63. Electronic Arts Inc Online Microtransaction Products, Services and Solutions
Table 64. Revenue (US$ Million) in Online Microtransaction Business of Electronic Arts Inc (2019-2024)
Table 65. Electronic Arts Inc Recent Developments
Table 66. Valve Corporation Basic Information List
Table 67. Valve Corporation Description and Business Overview
Table 68. Valve Corporation Online Microtransaction Products, Services and Solutions
Table 69. Revenue (US$ Million) in Online Microtransaction Business of Valve Corporation (2019-2024)
Table 70. Valve Corporation Recent Developments
Table 71. Tencent Holdings Ltd Basic Information List
Table 72. Tencent Holdings Ltd Description and Business Overview
Table 73. Tencent Holdings Ltd Online Microtransaction Products, Services and Solutions
Table 74. Revenue (US$ Million) in Online Microtransaction Business of Tencent Holdings Ltd (2019-2024)
Table 75. Tencent Holdings Ltd Recent Developments
Table 76. NetEase Inc Basic Information List
Table 77. NetEase Inc Description and Business Overview
Table 78. NetEase Inc Online Microtransaction Products, Services and Solutions
Table 79. Revenue (US$ Million) in Online Microtransaction Business of NetEase Inc (2019-2024)
Table 80. NetEase Inc Recent Developments
Table 81. Microsoft Corp Basic Information List
Table 82. Microsoft Corp Description and Business Overview
Table 83. Microsoft Corp Online Microtransaction Products, Services and Solutions
Table 84. Revenue (US$ Million) in Online Microtransaction Business of Microsoft Corp (2019-2024)
Table 85. Microsoft Corp Recent Developments
Table 86. GungHo Online Entertainment Inc Basic Information List
Table 87. GungHo Online Entertainment Inc Description and Business Overview
Table 88. GungHo Online Entertainment Inc Online Microtransaction Products, Services and Solutions
Table 89. Revenue (US$ Million) in Online Microtransaction Business of GungHo Online Entertainment Inc (2019-2024)
Table 90. GungHo Online Entertainment Inc Recent Developments
Table 91. CyberAgent Inc Basic Information List
Table 92. CyberAgent Inc Description and Business Overview
Table 93. CyberAgent Inc Online Microtransaction Products, Services and Solutions
Table 94. Revenue (US$ Million) in Online Microtransaction Business of CyberAgent Inc (2019-2024)
Table 95. CyberAgent Inc Recent Developments
Table 96. Ubisoft Entertainment Basic Information List
Table 97. Ubisoft Entertainment Description and Business Overview
Table 98. Ubisoft Entertainment Online Microtransaction Products, Services and Solutions
Table 99. Revenue (US$ Million) in Online Microtransaction Business of Ubisoft Entertainment (2019-2024)
Table 100. Ubisoft Entertainment Recent Developments
Table 101. Niantic Inc Basic Information List
Table 102. Niantic Inc Description and Business Overview
Table 103. Niantic Inc Online Microtransaction Products, Services and Solutions
Table 104. Revenue (US$ Million) in Online Microtransaction Business of Niantic Inc (2019-2024)
Table 105. Niantic Inc Recent Developments
Table 106. Take-Two Interactive Basic Information List
Table 107. Take-Two Interactive Description and Business Overview
Table 108. Take-Two Interactive Online Microtransaction Products, Services and Solutions
Table 109. Revenue (US$ Million) in Online Microtransaction Business of Take-Two Interactive (2019-2024)
Table 110. Take-Two Interactive Recent Developments
Table 111. Key Raw Materials Lists
Table 112. Raw Materials Key Suppliers Lists
Table 113. Online Microtransaction Downstream Customers
Table 114. Online Microtransaction Distributors List
Table 115. Research Programs/Design for This Report
Table 116. Key Data Information from Secondary Sources
Table 117. Key Data Information from Primary Sources
Table 118. Business Unit and Senior & Team Lead Analysts
List of Figures
Figure 1. Online Microtransaction Product Picture
Figure 2. Global Online Microtransaction Sales Value, 2019 VS 2023 VS 2030 (US$ Million)
Figure 3. Global Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 4. Online Microtransaction Report Years Considered
Figure 5. Global Online Microtransaction Players Revenue Ranking (2023) & (US$ Million)
Figure 6. The 5 and 10 Largest Manufacturers in the World: Market Share by Online Microtransaction Revenue in 2023
Figure 7. Online Microtransaction Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
Figure 8. In-Game Curriencies Picture
Figure 9. Random Chance Puchases Picture
Figure 10. In-Game Items Picture
Figure 11. Expiration Picture
Figure 12. Othes Picture
Figure 13. Global Online Microtransaction Sales Value by Type (2019 VS 2023 VS 2030) & (US$ Million)
Figure 14. Global Online Microtransaction Sales Value Market Share by Type, 2023 & 2030
Figure 15. Product Picture of Teenager
Figure 16. Product Picture of Adult
Figure 17. Global Online Microtransaction Sales Value by Application (2019 VS 2023 VS 2030) & (US$ Million)
Figure 18. Global Online Microtransaction Sales Value Market Share by Application, 2023 & 2030
Figure 19. North America Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 20. North America Online Microtransaction Sales Value by Country (%), 2023 VS 2030
Figure 21. Europe Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 22. Europe Online Microtransaction Sales Value by Country (%), 2023 VS 2030
Figure 23. Asia Pacific Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 24. Asia Pacific Online Microtransaction Sales Value by Country (%), 2023 VS 2030
Figure 25. South America Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 26. South America Online Microtransaction Sales Value by Country (%), 2023 VS 2030
Figure 27. Middle East & Africa Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 28. Middle East & Africa Online Microtransaction Sales Value by Country (%), 2023 VS 2030
Figure 29. Key Countries/Regions Online Microtransaction Sales Value (%), (2019-2030)
Figure 30. United States Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 31. United States Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 32. United States Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 33. Europe Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 34. Europe Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 35. Europe Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 36. China Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 37. China Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 38. China Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 39. Japan Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 40. Japan Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 41. Japan Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 42. South Korea Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 43. South Korea Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 44. South Korea Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 45. Southeast Asia Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 46. Southeast Asia Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 47. Southeast Asia Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 48. India Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 49. India Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 50. India Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 51. Online Microtransaction Industrial Chain
Figure 52. Online Microtransaction Manufacturing Cost Structure
Figure 53. Channels of Distribution (Direct Sales, and Distribution)
Figure 54. Bottom-up and Top-down Approaches for This Report
Figure 55. Data Triangulation
Table 1. Online Microtransaction Market Trends
Table 2. Online Microtransaction Market Drivers & Opportunity
Table 3. Online Microtransaction Market Challenges
Table 4. Online Microtransaction Market Restraints
Table 5. Global Online Microtransaction Revenue by Company (2019-2024) & (US$ Million)
Table 6. Global Online Microtransaction Revenue Market Share by Company (2019-2024)
Table 7. Key Companies Online Microtransaction Manufacturing Base Distribution and Headquarters
Table 8. Key Companies Online Microtransaction Product Type
Table 9. Key Companies Time to Begin Mass Production of Online Microtransaction
Table 10. Global Online Microtransaction Companies Market Concentration Ratio (CR5 and HHI)
Table 11. Global Top Companies Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Microtransaction as of 2023)
Table 12. Mergers & Acquisitions, Expansion Plans
Table 13. Global Online Microtransaction Sales Value by Type: 2019 VS 2023 VS 2030 (US$ Million)
Table 14. Global Online Microtransaction Sales Value by Type (2019-2024) & (US$ Million)
Table 15. Global Online Microtransaction Sales Value by Type (2025-2030) & (US$ Million)
Table 16. Global Online Microtransaction Sales Market Share in Value by Type (2019-2024) & (%)
Table 17. Global Online Microtransaction Sales Market Share in Value by Type (2025-2030) & (%)
Table 18. Global Online Microtransaction Sales Value by Application: 2019 VS 2023 VS 2030 (US$ Million)
Table 19. Global Online Microtransaction Sales Value by Application (2019-2024) & (US$ Million)
Table 20. Global Online Microtransaction Sales Value by Application (2025-2030) & (US$ Million)
Table 21. Global Online Microtransaction Sales Market Share in Value by Application (2019-2024) & (%)
Table 22. Global Online Microtransaction Sales Market Share in Value by Application (2025-2030) & (%)
Table 23. Global Online Microtransaction Sales Value by Region: 2019 VS 2023 VS 2030 (US$ Million)
Table 24. Global Online Microtransaction Sales Value by Region (2019-2024) & (US$ Million)
Table 25. Global Online Microtransaction Sales Value by Region (2025-2030) & (US$ Million)
Table 26. Global Online Microtransaction Sales Value by Region (2019-2024) & (%)
Table 27. Global Online Microtransaction Sales Value by Region (2025-2030) & (%)
Table 28. Key Countries/Regions Online Microtransaction Sales Value Growth Trends, (US$ Million): 2019 VS 2023 VS 2030
Table 29. Key Countries/Regions Online Microtransaction Sales Value, (2019-2024) & (US$ Million)
Table 30. Key Countries/Regions Online Microtransaction Sales Value, (2025-2030) & (US$ Million)
Table 31. SmileGate (CrossFire) Basic Information List
Table 32. SmileGate (CrossFire) Description and Business Overview
Table 33. SmileGate (CrossFire) Online Microtransaction Products, Services and Solutions
Table 34. Revenue (US$ Million) in Online Microtransaction Business of SmileGate (CrossFire) (2019-2024)
Table 35. SmileGate (CrossFire) Recent Developments
Table 36. Riot Games, Inc Basic Information List
Table 37. Riot Games, Inc Description and Business Overview
Table 38. Riot Games, Inc Online Microtransaction Products, Services and Solutions
Table 39. Revenue (US$ Million) in Online Microtransaction Business of Riot Games, Inc (2019-2024)
Table 40. Riot Games, Inc Recent Developments
Table 41. Nexon Co. Ltd Basic Information List
Table 42. Nexon Co. Ltd Description and Business Overview
Table 43. Nexon Co. Ltd Online Microtransaction Products, Services and Solutions
Table 44. Revenue (US$ Million) in Online Microtransaction Business of Nexon Co. Ltd (2019-2024)
Table 45. Nexon Co. Ltd Recent Developments
Table 46. Wargaming.net Basic Information List
Table 47. Wargaming.net Description and Business Overview
Table 48. Wargaming.net Online Microtransaction Products, Services and Solutions
Table 49. Revenue (US$ Million) in Online Microtransaction Business of Wargaming.net (2019-2024)
Table 50. Wargaming.net Recent Developments
Table 51. NCSoft Basic Information List
Table 52. NCSoft Description and Business Overview
Table 53. NCSoft Online Microtransaction Products, Services and Solutions
Table 54. Revenue (US$ Million) in Online Microtransaction Business of NCSoft (2019-2024)
Table 55. NCSoft Recent Developments
Table 56. Activision Blizzard Inc Basic Information List
Table 57. Activision Blizzard Inc Description and Business Overview
Table 58. Activision Blizzard Inc Online Microtransaction Products, Services and Solutions
Table 59. Revenue (US$ Million) in Online Microtransaction Business of Activision Blizzard Inc (2019-2024)
Table 60. Activision Blizzard Inc Recent Developments
Table 61. Electronic Arts Inc Basic Information List
Table 62. Electronic Arts Inc Description and Business Overview
Table 63. Electronic Arts Inc Online Microtransaction Products, Services and Solutions
Table 64. Revenue (US$ Million) in Online Microtransaction Business of Electronic Arts Inc (2019-2024)
Table 65. Electronic Arts Inc Recent Developments
Table 66. Valve Corporation Basic Information List
Table 67. Valve Corporation Description and Business Overview
Table 68. Valve Corporation Online Microtransaction Products, Services and Solutions
Table 69. Revenue (US$ Million) in Online Microtransaction Business of Valve Corporation (2019-2024)
Table 70. Valve Corporation Recent Developments
Table 71. Tencent Holdings Ltd Basic Information List
Table 72. Tencent Holdings Ltd Description and Business Overview
Table 73. Tencent Holdings Ltd Online Microtransaction Products, Services and Solutions
Table 74. Revenue (US$ Million) in Online Microtransaction Business of Tencent Holdings Ltd (2019-2024)
Table 75. Tencent Holdings Ltd Recent Developments
Table 76. NetEase Inc Basic Information List
Table 77. NetEase Inc Description and Business Overview
Table 78. NetEase Inc Online Microtransaction Products, Services and Solutions
Table 79. Revenue (US$ Million) in Online Microtransaction Business of NetEase Inc (2019-2024)
Table 80. NetEase Inc Recent Developments
Table 81. Microsoft Corp Basic Information List
Table 82. Microsoft Corp Description and Business Overview
Table 83. Microsoft Corp Online Microtransaction Products, Services and Solutions
Table 84. Revenue (US$ Million) in Online Microtransaction Business of Microsoft Corp (2019-2024)
Table 85. Microsoft Corp Recent Developments
Table 86. GungHo Online Entertainment Inc Basic Information List
Table 87. GungHo Online Entertainment Inc Description and Business Overview
Table 88. GungHo Online Entertainment Inc Online Microtransaction Products, Services and Solutions
Table 89. Revenue (US$ Million) in Online Microtransaction Business of GungHo Online Entertainment Inc (2019-2024)
Table 90. GungHo Online Entertainment Inc Recent Developments
Table 91. CyberAgent Inc Basic Information List
Table 92. CyberAgent Inc Description and Business Overview
Table 93. CyberAgent Inc Online Microtransaction Products, Services and Solutions
Table 94. Revenue (US$ Million) in Online Microtransaction Business of CyberAgent Inc (2019-2024)
Table 95. CyberAgent Inc Recent Developments
Table 96. Ubisoft Entertainment Basic Information List
Table 97. Ubisoft Entertainment Description and Business Overview
Table 98. Ubisoft Entertainment Online Microtransaction Products, Services and Solutions
Table 99. Revenue (US$ Million) in Online Microtransaction Business of Ubisoft Entertainment (2019-2024)
Table 100. Ubisoft Entertainment Recent Developments
Table 101. Niantic Inc Basic Information List
Table 102. Niantic Inc Description and Business Overview
Table 103. Niantic Inc Online Microtransaction Products, Services and Solutions
Table 104. Revenue (US$ Million) in Online Microtransaction Business of Niantic Inc (2019-2024)
Table 105. Niantic Inc Recent Developments
Table 106. Take-Two Interactive Basic Information List
Table 107. Take-Two Interactive Description and Business Overview
Table 108. Take-Two Interactive Online Microtransaction Products, Services and Solutions
Table 109. Revenue (US$ Million) in Online Microtransaction Business of Take-Two Interactive (2019-2024)
Table 110. Take-Two Interactive Recent Developments
Table 111. Key Raw Materials Lists
Table 112. Raw Materials Key Suppliers Lists
Table 113. Online Microtransaction Downstream Customers
Table 114. Online Microtransaction Distributors List
Table 115. Research Programs/Design for This Report
Table 116. Key Data Information from Secondary Sources
Table 117. Key Data Information from Primary Sources
Table 118. Business Unit and Senior & Team Lead Analysts
List of Figures
Figure 1. Online Microtransaction Product Picture
Figure 2. Global Online Microtransaction Sales Value, 2019 VS 2023 VS 2030 (US$ Million)
Figure 3. Global Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 4. Online Microtransaction Report Years Considered
Figure 5. Global Online Microtransaction Players Revenue Ranking (2023) & (US$ Million)
Figure 6. The 5 and 10 Largest Manufacturers in the World: Market Share by Online Microtransaction Revenue in 2023
Figure 7. Online Microtransaction Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
Figure 8. In-Game Curriencies Picture
Figure 9. Random Chance Puchases Picture
Figure 10. In-Game Items Picture
Figure 11. Expiration Picture
Figure 12. Othes Picture
Figure 13. Global Online Microtransaction Sales Value by Type (2019 VS 2023 VS 2030) & (US$ Million)
Figure 14. Global Online Microtransaction Sales Value Market Share by Type, 2023 & 2030
Figure 15. Product Picture of Teenager
Figure 16. Product Picture of Adult
Figure 17. Global Online Microtransaction Sales Value by Application (2019 VS 2023 VS 2030) & (US$ Million)
Figure 18. Global Online Microtransaction Sales Value Market Share by Application, 2023 & 2030
Figure 19. North America Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 20. North America Online Microtransaction Sales Value by Country (%), 2023 VS 2030
Figure 21. Europe Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 22. Europe Online Microtransaction Sales Value by Country (%), 2023 VS 2030
Figure 23. Asia Pacific Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 24. Asia Pacific Online Microtransaction Sales Value by Country (%), 2023 VS 2030
Figure 25. South America Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 26. South America Online Microtransaction Sales Value by Country (%), 2023 VS 2030
Figure 27. Middle East & Africa Online Microtransaction Sales Value (2019-2030) & (US$ Million)
Figure 28. Middle East & Africa Online Microtransaction Sales Value by Country (%), 2023 VS 2030
Figure 29. Key Countries/Regions Online Microtransaction Sales Value (%), (2019-2030)
Figure 30. United States Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 31. United States Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 32. United States Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 33. Europe Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 34. Europe Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 35. Europe Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 36. China Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 37. China Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 38. China Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 39. Japan Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 40. Japan Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 41. Japan Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 42. South Korea Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 43. South Korea Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 44. South Korea Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 45. Southeast Asia Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 46. Southeast Asia Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 47. Southeast Asia Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 48. India Online Microtransaction Sales Value, (2019-2030) & (US$ Million)
Figure 49. India Online Microtransaction Sales Value by Type (%), 2023 VS 2030
Figure 50. India Online Microtransaction Sales Value by Application (%), 2023 VS 2030
Figure 51. Online Microtransaction Industrial Chain
Figure 52. Online Microtransaction Manufacturing Cost Structure
Figure 53. Channels of Distribution (Direct Sales, and Distribution)
Figure 54. Bottom-up and Top-down Approaches for This Report
Figure 55. Data Triangulation
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