Service & Software
Global Mobile TCGs Market Research Report 2026
- Feb 03, 26
- ID: 697871
- Pages: 103
- Figures: 107
- Views: 3
This report delivers a comprehensive overview of the global Mobile TCGs market, with both quantitative and qualitative analyses, to help readers develop growth strategies, assess the competitive landscape, evaluate their position in the current market, and make informed business decisions regarding Mobile TCGs. The Mobile TCGs market size, estimates, and forecasts are provided in terms of revenue (US$ millions), with 2025 as the base year and historical and forecast data for 2021–2032.
The report segments the global Mobile TCGs market comprehensively. Regional market sizes by Type, by Application, , and by player are also provided. For deeper insight, the report profiles the competitive landscape, key competitors, and their respective market rankings, and discusses technological trends and new product developments.
This report will assist Mobile TCGs manufacturers, new entrants, and companies across the industry value chain with information on revenues, sales volume, and average prices for the overall market and its sub-segments, by company, by Type, by Application, and by region.
Market Segmentation
By Company
Konami
Nuverse
Cygames
Wizards of the Coast
2K Games
Blizzard Entertainment
Riot Game
Pokemon
Segment by Type
iOS
Android
Segment by Application
Male
Female
By Region
North America
U.S.
Canada
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia & New Zealand
Rest of Asia
Europe
Germany
France
U.K.
Italy
Ireland
Russia
Rest of Europe
Latin America
Mexico
Brazil
Argentina
Rest of Latin America
Middle East & Africa
Israel
United Arab Emirates (UAE)
Saudi Arabia
Rest of MEA
Chapter Outline
Chapter 1: Defines the scope of the report and presents an executive summary of market segments (by Type, by Application, , etc.), including the size of each segment and its future growth potential. It offers a high-level view of the current market and its likely evolution in the short, medium, and long term.
Chapter 2: Summarizes global and regional market size and outlines market dynamics and recent developments, including key drivers, restraints, challenges and risks for industry participants, and relevant policy analysis.
Chapter 3: Provides a detailed view of the competitive landscape for Mobile TCGs companies, covering revenue share, development plans, and mergers and acquisitions.
Chapter 4: Analyzes segments by Type, detailing the size and growth potential of each segment to help readers identify blue-ocean opportunities.
Chapter 5: Analyzes segments by Application, detailing the size and growth potential of each downstream segment to help readers identify blue-ocean opportunities.
Chapter 6–10: Regional deep dives (North America, Europe, Asia Pacific, Latin America, Middle East & Africa) broken down by country. Each chapter quantifies market size and growth potential by region and key countries, and outlines market development, outlook, addressable space, and capacity.
Chapter 11: Profiles key players, presenting essential information on leading companies, including product/ service offerings, revenue, gross margin, product introductions/portfolios, recent developments, etc.
Chapter 12: Key findings and conclusions of the report.
The report segments the global Mobile TCGs market comprehensively. Regional market sizes by Type, by Application, , and by player are also provided. For deeper insight, the report profiles the competitive landscape, key competitors, and their respective market rankings, and discusses technological trends and new product developments.
This report will assist Mobile TCGs manufacturers, new entrants, and companies across the industry value chain with information on revenues, sales volume, and average prices for the overall market and its sub-segments, by company, by Type, by Application, and by region.
Market Segmentation
By Company
Konami
Nuverse
Cygames
Wizards of the Coast
2K Games
Blizzard Entertainment
Riot Game
Pokemon
Segment by Type
iOS
Android
Segment by Application
Male
Female
By Region
North America
U.S.
Canada
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia & New Zealand
Rest of Asia
Europe
Germany
France
U.K.
Italy
Ireland
Russia
Rest of Europe
Latin America
Mexico
Brazil
Argentina
Rest of Latin America
Middle East & Africa
Israel
United Arab Emirates (UAE)
Saudi Arabia
Rest of MEA
Chapter Outline
Chapter 1: Defines the scope of the report and presents an executive summary of market segments (by Type, by Application, , etc.), including the size of each segment and its future growth potential. It offers a high-level view of the current market and its likely evolution in the short, medium, and long term.
Chapter 2: Summarizes global and regional market size and outlines market dynamics and recent developments, including key drivers, restraints, challenges and risks for industry participants, and relevant policy analysis.
Chapter 3: Provides a detailed view of the competitive landscape for Mobile TCGs companies, covering revenue share, development plans, and mergers and acquisitions.
Chapter 4: Analyzes segments by Type, detailing the size and growth potential of each segment to help readers identify blue-ocean opportunities.
Chapter 5: Analyzes segments by Application, detailing the size and growth potential of each downstream segment to help readers identify blue-ocean opportunities.
Chapter 6–10: Regional deep dives (North America, Europe, Asia Pacific, Latin America, Middle East & Africa) broken down by country. Each chapter quantifies market size and growth potential by region and key countries, and outlines market development, outlook, addressable space, and capacity.
Chapter 11: Profiles key players, presenting essential information on leading companies, including product/ service offerings, revenue, gross margin, product introductions/portfolios, recent developments, etc.
Chapter 12: Key findings and conclusions of the report.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Mobile TCGs Market Size Growth Rate by Type: 2021 vs 2025 vs 2032
1.2.2 iOS
1.2.3 Android
1.3 Market by Application
1.3.1 Global Mobile TCGs Market Growth by Application: 2021 vs 2025 vs 2032
1.3.2 Male
1.3.3 Female
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Mobile TCGs Market Perspective (2021–2032)
2.2 Global Mobile TCGs Growth Trends by Region
2.2.1 Global Mobile TCGs Market Size by Region: 2021 vs 2025 vs 2032
2.2.2 Mobile TCGs Historic Market Size by Region (2021–2026)
2.2.3 Mobile TCGs Forecasted Market Size by Region (2027–2032)
2.3 Mobile TCGs Market Dynamics
2.3.1 Mobile TCGs Industry Trends
2.3.2 Mobile TCGs Market Drivers
2.3.3 Mobile TCGs Market Challenges
2.3.4 Mobile TCGs Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Mobile TCGs Players by Revenue
3.1.1 Global Top Mobile TCGs Players by Revenue (2021–2026)
3.1.2 Global Mobile TCGs Revenue Market Share by Players (2021–2026)
3.2 Global Top Mobile TCGs Players Market Share by Company Tier (Tier 1, Tier 2, Tier 3)
3.3 Global Key Players Ranking by Mobile TCGs Revenue
3.4 Global Mobile TCGs Market Concentration Ratio
3.4.1 Global Mobile TCGs Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Mobile TCGs Revenue in 2025
3.5 Global Key Players of Mobile TCGs Head Offices and Areas Served
3.6 Global Key Players of Mobile TCGs, Products and Applications
3.7 Global Key Players of Mobile TCGs, Date of General Availability (GA)
3.8 Mergers and Acquisitions, Expansion Plans
4 Mobile TCGs Breakdown Data by Type
4.1 Global Mobile TCGs Historic Market Size by Type (2021–2026)
4.2 Global Mobile TCGs Forecasted Market Size by Type (2027–2032)
5 Mobile TCGs Breakdown Data by Application
5.1 Global Mobile TCGs Historic Market Size by Application (2021–2026)
5.2 Global Mobile TCGs Forecasted Market Size by Application (2027–2032)
6 North America
6.1 North America Mobile TCGs Market Size (2021–2032)
6.2 North America Mobile TCGs Market Growth Rate by Country: 2021 vs 2025 vs 2032
6.3 North America Mobile TCGs Market Size by Country (2021–2026)
6.4 North America Mobile TCGs Market Size by Country (2027–2032)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Mobile TCGs Market Size (2021–2032)
7.2 Europe Mobile TCGs Market Growth Rate by Country: 2021 vs 2025 vs 2032
7.3 Europe Mobile TCGs Market Size by Country (2021–2026)
7.4 Europe Mobile TCGs Market Size by Country (2027–2032)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Ireland
8 Asia-Pacific
8.1 Asia-Pacific Mobile TCGs Market Size (2021–2032)
8.2 Asia-Pacific Mobile TCGs Market Growth Rate by Region: 2021 vs 2025 vs 2032
8.3 Asia-Pacific Mobile TCGs Market Size by Region (2021–2026)
8.4 Asia-Pacific Mobile TCGs Market Size by Region (2027–2032)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia & New Zealand
9 Latin America
9.1 Latin America Mobile TCGs Market Size (2021–2032)
9.2 Latin America Mobile TCGs Market Growth Rate by Country: 2021 vs 2025 vs 2032
9.3 Latin America Mobile TCGs Market Size by Country (2021–2026)
9.4 Latin America Mobile TCGs Market Size by Country (2027–2032)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Mobile TCGs Market Size (2021–2032)
10.2 Middle East & Africa Mobile TCGs Market Growth Rate by Country: 2021 vs 2025 vs 2032
10.3 Middle East & Africa Mobile TCGs Market Size by Country (2021–2026)
10.4 Middle East & Africa Mobile TCGs Market Size by Country (2027–2032)
10.5 Israel
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Konami
11.1.1 Konami Company Details
11.1.2 Konami Business Overview
11.1.3 Konami Mobile TCGs Introduction
11.1.4 Konami Revenue in Mobile TCGs Business (2021–2026)
11.1.5 Konami Recent Development
11.2 Nuverse
11.2.1 Nuverse Company Details
11.2.2 Nuverse Business Overview
11.2.3 Nuverse Mobile TCGs Introduction
11.2.4 Nuverse Revenue in Mobile TCGs Business (2021–2026)
11.2.5 Nuverse Recent Development
11.3 Cygames
11.3.1 Cygames Company Details
11.3.2 Cygames Business Overview
11.3.3 Cygames Mobile TCGs Introduction
11.3.4 Cygames Revenue in Mobile TCGs Business (2021–2026)
11.3.5 Cygames Recent Development
11.4 Wizards of the Coast
11.4.1 Wizards of the Coast Company Details
11.4.2 Wizards of the Coast Business Overview
11.4.3 Wizards of the Coast Mobile TCGs Introduction
11.4.4 Wizards of the Coast Revenue in Mobile TCGs Business (2021–2026)
11.4.5 Wizards of the Coast Recent Development
11.5 2K Games
11.5.1 2K Games Company Details
11.5.2 2K Games Business Overview
11.5.3 2K Games Mobile TCGs Introduction
11.5.4 2K Games Revenue in Mobile TCGs Business (2021–2026)
11.5.5 2K Games Recent Development
11.6 Blizzard Entertainment
11.6.1 Blizzard Entertainment Company Details
11.6.2 Blizzard Entertainment Business Overview
11.6.3 Blizzard Entertainment Mobile TCGs Introduction
11.6.4 Blizzard Entertainment Revenue in Mobile TCGs Business (2021–2026)
11.6.5 Blizzard Entertainment Recent Development
11.7 Riot Game
11.7.1 Riot Game Company Details
11.7.2 Riot Game Business Overview
11.7.3 Riot Game Mobile TCGs Introduction
11.7.4 Riot Game Revenue in Mobile TCGs Business (2021–2026)
11.7.5 Riot Game Recent Development
11.8 Pokemon
11.8.1 Pokemon Company Details
11.8.2 Pokemon Business Overview
11.8.3 Pokemon Mobile TCGs Introduction
11.8.4 Pokemon Revenue in Mobile TCGs Business (2021–2026)
11.8.5 Pokemon Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Mobile TCGs Market Size Growth Rate by Type: 2021 vs 2025 vs 2032
1.2.2 iOS
1.2.3 Android
1.3 Market by Application
1.3.1 Global Mobile TCGs Market Growth by Application: 2021 vs 2025 vs 2032
1.3.2 Male
1.3.3 Female
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Mobile TCGs Market Perspective (2021–2032)
2.2 Global Mobile TCGs Growth Trends by Region
2.2.1 Global Mobile TCGs Market Size by Region: 2021 vs 2025 vs 2032
2.2.2 Mobile TCGs Historic Market Size by Region (2021–2026)
2.2.3 Mobile TCGs Forecasted Market Size by Region (2027–2032)
2.3 Mobile TCGs Market Dynamics
2.3.1 Mobile TCGs Industry Trends
2.3.2 Mobile TCGs Market Drivers
2.3.3 Mobile TCGs Market Challenges
2.3.4 Mobile TCGs Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Mobile TCGs Players by Revenue
3.1.1 Global Top Mobile TCGs Players by Revenue (2021–2026)
3.1.2 Global Mobile TCGs Revenue Market Share by Players (2021–2026)
3.2 Global Top Mobile TCGs Players Market Share by Company Tier (Tier 1, Tier 2, Tier 3)
3.3 Global Key Players Ranking by Mobile TCGs Revenue
3.4 Global Mobile TCGs Market Concentration Ratio
3.4.1 Global Mobile TCGs Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Mobile TCGs Revenue in 2025
3.5 Global Key Players of Mobile TCGs Head Offices and Areas Served
3.6 Global Key Players of Mobile TCGs, Products and Applications
3.7 Global Key Players of Mobile TCGs, Date of General Availability (GA)
3.8 Mergers and Acquisitions, Expansion Plans
4 Mobile TCGs Breakdown Data by Type
4.1 Global Mobile TCGs Historic Market Size by Type (2021–2026)
4.2 Global Mobile TCGs Forecasted Market Size by Type (2027–2032)
5 Mobile TCGs Breakdown Data by Application
5.1 Global Mobile TCGs Historic Market Size by Application (2021–2026)
5.2 Global Mobile TCGs Forecasted Market Size by Application (2027–2032)
6 North America
6.1 North America Mobile TCGs Market Size (2021–2032)
6.2 North America Mobile TCGs Market Growth Rate by Country: 2021 vs 2025 vs 2032
6.3 North America Mobile TCGs Market Size by Country (2021–2026)
6.4 North America Mobile TCGs Market Size by Country (2027–2032)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Mobile TCGs Market Size (2021–2032)
7.2 Europe Mobile TCGs Market Growth Rate by Country: 2021 vs 2025 vs 2032
7.3 Europe Mobile TCGs Market Size by Country (2021–2026)
7.4 Europe Mobile TCGs Market Size by Country (2027–2032)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Ireland
8 Asia-Pacific
8.1 Asia-Pacific Mobile TCGs Market Size (2021–2032)
8.2 Asia-Pacific Mobile TCGs Market Growth Rate by Region: 2021 vs 2025 vs 2032
8.3 Asia-Pacific Mobile TCGs Market Size by Region (2021–2026)
8.4 Asia-Pacific Mobile TCGs Market Size by Region (2027–2032)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia & New Zealand
9 Latin America
9.1 Latin America Mobile TCGs Market Size (2021–2032)
9.2 Latin America Mobile TCGs Market Growth Rate by Country: 2021 vs 2025 vs 2032
9.3 Latin America Mobile TCGs Market Size by Country (2021–2026)
9.4 Latin America Mobile TCGs Market Size by Country (2027–2032)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Mobile TCGs Market Size (2021–2032)
10.2 Middle East & Africa Mobile TCGs Market Growth Rate by Country: 2021 vs 2025 vs 2032
10.3 Middle East & Africa Mobile TCGs Market Size by Country (2021–2026)
10.4 Middle East & Africa Mobile TCGs Market Size by Country (2027–2032)
10.5 Israel
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Konami
11.1.1 Konami Company Details
11.1.2 Konami Business Overview
11.1.3 Konami Mobile TCGs Introduction
11.1.4 Konami Revenue in Mobile TCGs Business (2021–2026)
11.1.5 Konami Recent Development
11.2 Nuverse
11.2.1 Nuverse Company Details
11.2.2 Nuverse Business Overview
11.2.3 Nuverse Mobile TCGs Introduction
11.2.4 Nuverse Revenue in Mobile TCGs Business (2021–2026)
11.2.5 Nuverse Recent Development
11.3 Cygames
11.3.1 Cygames Company Details
11.3.2 Cygames Business Overview
11.3.3 Cygames Mobile TCGs Introduction
11.3.4 Cygames Revenue in Mobile TCGs Business (2021–2026)
11.3.5 Cygames Recent Development
11.4 Wizards of the Coast
11.4.1 Wizards of the Coast Company Details
11.4.2 Wizards of the Coast Business Overview
11.4.3 Wizards of the Coast Mobile TCGs Introduction
11.4.4 Wizards of the Coast Revenue in Mobile TCGs Business (2021–2026)
11.4.5 Wizards of the Coast Recent Development
11.5 2K Games
11.5.1 2K Games Company Details
11.5.2 2K Games Business Overview
11.5.3 2K Games Mobile TCGs Introduction
11.5.4 2K Games Revenue in Mobile TCGs Business (2021–2026)
11.5.5 2K Games Recent Development
11.6 Blizzard Entertainment
11.6.1 Blizzard Entertainment Company Details
11.6.2 Blizzard Entertainment Business Overview
11.6.3 Blizzard Entertainment Mobile TCGs Introduction
11.6.4 Blizzard Entertainment Revenue in Mobile TCGs Business (2021–2026)
11.6.5 Blizzard Entertainment Recent Development
11.7 Riot Game
11.7.1 Riot Game Company Details
11.7.2 Riot Game Business Overview
11.7.3 Riot Game Mobile TCGs Introduction
11.7.4 Riot Game Revenue in Mobile TCGs Business (2021–2026)
11.7.5 Riot Game Recent Development
11.8 Pokemon
11.8.1 Pokemon Company Details
11.8.2 Pokemon Business Overview
11.8.3 Pokemon Mobile TCGs Introduction
11.8.4 Pokemon Revenue in Mobile TCGs Business (2021–2026)
11.8.5 Pokemon Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
Table 1. Global Mobile TCGs Market Size Growth Rate by Type (US$ Million): 2021 vs 2025 vs 2032
Table 2. Key Players of iOS
Table 3. Key Players of Android
Table 4. Global Mobile TCGs Market Size Growth by Application (US$ Million): 2021 vs 2025 vs 2032
Table 5. Global Mobile TCGs Market Size by Region (US$ Million): 2021 vs 2025 vs 2032
Table 6. Global Mobile TCGs Market Size by Region (US$ Million), 2021–2026
Table 7. Global Mobile TCGs Market Share by Region (2021–2026)
Table 8. Global Mobile TCGs Forecasted Market Size by Region (US$ Million), 2027–2032
Table 9. Global Mobile TCGs Market Share by Region (2027–2032)
Table 10. Mobile TCGs Market Trends
Table 11. Mobile TCGs Market Drivers
Table 12. Mobile TCGs Market Challenges
Table 13. Mobile TCGs Market Restraints
Table 14. Global Mobile TCGs Revenue by Players (US$ Million), 2021–2026
Table 15. Global Mobile TCGs Market Share by Players (2021–2026)
Table 16. Global Top Mobile TCGs Players by Tier (Tier 1, Tier 2, and Tier 3), based on Mobile TCGs Revenue, 2025
Table 17. Ranking of Global Top Mobile TCGs Companies by Revenue (US$ Million) in 2025
Table 18. Global 5 Largest Players Market Share by Mobile TCGs Revenue (CR5 and HHI), 2021–2026
Table 19. Global Key Players of Mobile TCGs, Headquarters and Area Served
Table 20. Global Key Players of Mobile TCGs, Products and Applications
Table 21. Global Key Players of Mobile TCGs, Date of General Availability (GA)
Table 22. Mergers and Acquisitions, Expansion Plans
Table 23. Global Mobile TCGs Market Size by Type (US$ Million), 2021–2026
Table 24. Global Mobile TCGs Revenue Market Share by Type (2021–2026)
Table 25. Global Mobile TCGs Forecasted Market Size by Type (US$ Million), 2027–2032
Table 26. Global Mobile TCGs Revenue Market Share by Type (2027–2032)
Table 27. Global Mobile TCGs Market Size by Application (US$ Million), 2021–2026
Table 28. Global Mobile TCGs Revenue Market Share by Application (2021–2026)
Table 29. Global Mobile TCGs Forecasted Market Size by Application (US$ Million), 2027–2032
Table 30. Global Mobile TCGs Revenue Market Share by Application (2027–2032)
Table 31. North America Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2021 vs 2025 vs 2032
Table 32. North America Mobile TCGs Market Size by Country (US$ Million), 2021–2026
Table 33. North America Mobile TCGs Market Size by Country (US$ Million), 2027–2032
Table 34. Europe Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2021 vs 2025 vs 2032
Table 35. Europe Mobile TCGs Market Size by Country (US$ Million), 2021–2026
Table 36. Europe Mobile TCGs Market Size by Country (US$ Million), 2027–2032
Table 37. Asia-Pacific Mobile TCGs Market Size Growth Rate by Region (US$ Million): 2021 vs 2025 vs 2032
Table 38. Asia-Pacific Mobile TCGs Market Size by Region (US$ Million), 2021–2026
Table 39. Asia-Pacific Mobile TCGs Market Size by Region (US$ Million), 2027–2032
Table 40. Latin America Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2021 vs 2025 vs 2032
Table 41. Latin America Mobile TCGs Market Size by Country (US$ Million), 2021–2026
Table 42. Latin America Mobile TCGs Market Size by Country (US$ Million), 2027–2032
Table 43. Middle East & Africa Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2021 vs 2025 vs 2032
Table 44. Middle East & Africa Mobile TCGs Market Size by Country (US$ Million), 2021–2026
Table 45. Middle East & Africa Mobile TCGs Market Size by Country (US$ Million), 2027–2032
Table 46. Konami Company Details
Table 47. Konami Business Overview
Table 48. Konami Mobile TCGs Product
Table 49. Konami Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 50. Konami Recent Development
Table 51. Nuverse Company Details
Table 52. Nuverse Business Overview
Table 53. Nuverse Mobile TCGs Product
Table 54. Nuverse Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 55. Nuverse Recent Development
Table 56. Cygames Company Details
Table 57. Cygames Business Overview
Table 58. Cygames Mobile TCGs Product
Table 59. Cygames Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 60. Cygames Recent Development
Table 61. Wizards of the Coast Company Details
Table 62. Wizards of the Coast Business Overview
Table 63. Wizards of the Coast Mobile TCGs Product
Table 64. Wizards of the Coast Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 65. Wizards of the Coast Recent Development
Table 66. 2K Games Company Details
Table 67. 2K Games Business Overview
Table 68. 2K Games Mobile TCGs Product
Table 69. 2K Games Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 70. 2K Games Recent Development
Table 71. Blizzard Entertainment Company Details
Table 72. Blizzard Entertainment Business Overview
Table 73. Blizzard Entertainment Mobile TCGs Product
Table 74. Blizzard Entertainment Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 75. Blizzard Entertainment Recent Development
Table 76. Riot Game Company Details
Table 77. Riot Game Business Overview
Table 78. Riot Game Mobile TCGs Product
Table 79. Riot Game Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 80. Riot Game Recent Development
Table 81. Pokemon Company Details
Table 82. Pokemon Business Overview
Table 83. Pokemon Mobile TCGs Product
Table 84. Pokemon Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 85. Pokemon Recent Development
Table 86. Research Programs/Design for This Report
Table 87. Key Data Information from Secondary Sources
Table 88. Key Data Information from Primary Sources
Table 89. Authors List of This Report
List of Figures
Figure 1. Mobile TCGs Picture
Figure 2. Global Mobile TCGs Market Size Comparison by Type (US$ Million), 2021–2032
Figure 3. Global Mobile TCGs Market Share by Type: 2025 vs 2032
Figure 4. iOS Features
Figure 5. Android Features
Figure 6. Global Mobile TCGs Market Size by Application (US$ Million), 2021–2032
Figure 7. Global Mobile TCGs Market Share by Application: 2025 vs 2032
Figure 8. Male Case Studies
Figure 9. Female Case Studies
Figure 10. Mobile TCGs Report Years Considered
Figure 11. Global Mobile TCGs Market Size (US$ Million), Year-over-Year: 2021–2032
Figure 12. Global Mobile TCGs Market Size, (US$ Million), 2021 vs 2025 vs 2032
Figure 13. Global Mobile TCGs Market Share by Region: 2025 vs 2032
Figure 14. Global Mobile TCGs Market Share by Players in 2025
Figure 15. Global Mobile TCGs Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
Figure 16. The Top 10 and 5 Players Market Share by Mobile TCGs Revenue in 2025
Figure 17. North America Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 18. North America Mobile TCGs Market Share by Country (2021–2032)
Figure 19. United States Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 20. Canada Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 21. Europe Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 22. Europe Mobile TCGs Market Share by Country (2021–2032)
Figure 23. Germany Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 24. France Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 25. U.K. Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 26. Italy Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 27. Russia Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 28. Ireland Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 29. Asia-Pacific Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 30. Asia-Pacific Mobile TCGs Market Share by Region (2021–2032)
Figure 31. China Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 32. Japan Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 33. South Korea Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 34. Southeast Asia Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 35. India Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 36. Australia & New Zealand Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 37. Latin America Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 38. Latin America Mobile TCGs Market Share by Country (2021–2032)
Figure 39. Mexico Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 40. Brazil Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 41. Middle East & Africa Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 42. Middle East & Africa Mobile TCGs Market Share by Country (2021–2032)
Figure 43. Israel Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 44. Saudi Arabia Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 45. UAE Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 46. Konami Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 47. Nuverse Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 48. Cygames Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 49. Wizards of the Coast Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 50. 2K Games Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 51. Blizzard Entertainment Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 52. Riot Game Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 53. Pokemon Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 54. Bottom-up and Top-down Approaches for This Report
Figure 55. Data Triangulation
Figure 56. Key Executives Interviewed
Table 1. Global Mobile TCGs Market Size Growth Rate by Type (US$ Million): 2021 vs 2025 vs 2032
Table 2. Key Players of iOS
Table 3. Key Players of Android
Table 4. Global Mobile TCGs Market Size Growth by Application (US$ Million): 2021 vs 2025 vs 2032
Table 5. Global Mobile TCGs Market Size by Region (US$ Million): 2021 vs 2025 vs 2032
Table 6. Global Mobile TCGs Market Size by Region (US$ Million), 2021–2026
Table 7. Global Mobile TCGs Market Share by Region (2021–2026)
Table 8. Global Mobile TCGs Forecasted Market Size by Region (US$ Million), 2027–2032
Table 9. Global Mobile TCGs Market Share by Region (2027–2032)
Table 10. Mobile TCGs Market Trends
Table 11. Mobile TCGs Market Drivers
Table 12. Mobile TCGs Market Challenges
Table 13. Mobile TCGs Market Restraints
Table 14. Global Mobile TCGs Revenue by Players (US$ Million), 2021–2026
Table 15. Global Mobile TCGs Market Share by Players (2021–2026)
Table 16. Global Top Mobile TCGs Players by Tier (Tier 1, Tier 2, and Tier 3), based on Mobile TCGs Revenue, 2025
Table 17. Ranking of Global Top Mobile TCGs Companies by Revenue (US$ Million) in 2025
Table 18. Global 5 Largest Players Market Share by Mobile TCGs Revenue (CR5 and HHI), 2021–2026
Table 19. Global Key Players of Mobile TCGs, Headquarters and Area Served
Table 20. Global Key Players of Mobile TCGs, Products and Applications
Table 21. Global Key Players of Mobile TCGs, Date of General Availability (GA)
Table 22. Mergers and Acquisitions, Expansion Plans
Table 23. Global Mobile TCGs Market Size by Type (US$ Million), 2021–2026
Table 24. Global Mobile TCGs Revenue Market Share by Type (2021–2026)
Table 25. Global Mobile TCGs Forecasted Market Size by Type (US$ Million), 2027–2032
Table 26. Global Mobile TCGs Revenue Market Share by Type (2027–2032)
Table 27. Global Mobile TCGs Market Size by Application (US$ Million), 2021–2026
Table 28. Global Mobile TCGs Revenue Market Share by Application (2021–2026)
Table 29. Global Mobile TCGs Forecasted Market Size by Application (US$ Million), 2027–2032
Table 30. Global Mobile TCGs Revenue Market Share by Application (2027–2032)
Table 31. North America Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2021 vs 2025 vs 2032
Table 32. North America Mobile TCGs Market Size by Country (US$ Million), 2021–2026
Table 33. North America Mobile TCGs Market Size by Country (US$ Million), 2027–2032
Table 34. Europe Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2021 vs 2025 vs 2032
Table 35. Europe Mobile TCGs Market Size by Country (US$ Million), 2021–2026
Table 36. Europe Mobile TCGs Market Size by Country (US$ Million), 2027–2032
Table 37. Asia-Pacific Mobile TCGs Market Size Growth Rate by Region (US$ Million): 2021 vs 2025 vs 2032
Table 38. Asia-Pacific Mobile TCGs Market Size by Region (US$ Million), 2021–2026
Table 39. Asia-Pacific Mobile TCGs Market Size by Region (US$ Million), 2027–2032
Table 40. Latin America Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2021 vs 2025 vs 2032
Table 41. Latin America Mobile TCGs Market Size by Country (US$ Million), 2021–2026
Table 42. Latin America Mobile TCGs Market Size by Country (US$ Million), 2027–2032
Table 43. Middle East & Africa Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2021 vs 2025 vs 2032
Table 44. Middle East & Africa Mobile TCGs Market Size by Country (US$ Million), 2021–2026
Table 45. Middle East & Africa Mobile TCGs Market Size by Country (US$ Million), 2027–2032
Table 46. Konami Company Details
Table 47. Konami Business Overview
Table 48. Konami Mobile TCGs Product
Table 49. Konami Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 50. Konami Recent Development
Table 51. Nuverse Company Details
Table 52. Nuverse Business Overview
Table 53. Nuverse Mobile TCGs Product
Table 54. Nuverse Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 55. Nuverse Recent Development
Table 56. Cygames Company Details
Table 57. Cygames Business Overview
Table 58. Cygames Mobile TCGs Product
Table 59. Cygames Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 60. Cygames Recent Development
Table 61. Wizards of the Coast Company Details
Table 62. Wizards of the Coast Business Overview
Table 63. Wizards of the Coast Mobile TCGs Product
Table 64. Wizards of the Coast Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 65. Wizards of the Coast Recent Development
Table 66. 2K Games Company Details
Table 67. 2K Games Business Overview
Table 68. 2K Games Mobile TCGs Product
Table 69. 2K Games Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 70. 2K Games Recent Development
Table 71. Blizzard Entertainment Company Details
Table 72. Blizzard Entertainment Business Overview
Table 73. Blizzard Entertainment Mobile TCGs Product
Table 74. Blizzard Entertainment Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 75. Blizzard Entertainment Recent Development
Table 76. Riot Game Company Details
Table 77. Riot Game Business Overview
Table 78. Riot Game Mobile TCGs Product
Table 79. Riot Game Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 80. Riot Game Recent Development
Table 81. Pokemon Company Details
Table 82. Pokemon Business Overview
Table 83. Pokemon Mobile TCGs Product
Table 84. Pokemon Revenue in Mobile TCGs Business (US$ Million), 2021–2026
Table 85. Pokemon Recent Development
Table 86. Research Programs/Design for This Report
Table 87. Key Data Information from Secondary Sources
Table 88. Key Data Information from Primary Sources
Table 89. Authors List of This Report
List of Figures
Figure 1. Mobile TCGs Picture
Figure 2. Global Mobile TCGs Market Size Comparison by Type (US$ Million), 2021–2032
Figure 3. Global Mobile TCGs Market Share by Type: 2025 vs 2032
Figure 4. iOS Features
Figure 5. Android Features
Figure 6. Global Mobile TCGs Market Size by Application (US$ Million), 2021–2032
Figure 7. Global Mobile TCGs Market Share by Application: 2025 vs 2032
Figure 8. Male Case Studies
Figure 9. Female Case Studies
Figure 10. Mobile TCGs Report Years Considered
Figure 11. Global Mobile TCGs Market Size (US$ Million), Year-over-Year: 2021–2032
Figure 12. Global Mobile TCGs Market Size, (US$ Million), 2021 vs 2025 vs 2032
Figure 13. Global Mobile TCGs Market Share by Region: 2025 vs 2032
Figure 14. Global Mobile TCGs Market Share by Players in 2025
Figure 15. Global Mobile TCGs Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
Figure 16. The Top 10 and 5 Players Market Share by Mobile TCGs Revenue in 2025
Figure 17. North America Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 18. North America Mobile TCGs Market Share by Country (2021–2032)
Figure 19. United States Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 20. Canada Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 21. Europe Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 22. Europe Mobile TCGs Market Share by Country (2021–2032)
Figure 23. Germany Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 24. France Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 25. U.K. Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 26. Italy Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 27. Russia Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 28. Ireland Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 29. Asia-Pacific Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 30. Asia-Pacific Mobile TCGs Market Share by Region (2021–2032)
Figure 31. China Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 32. Japan Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 33. South Korea Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 34. Southeast Asia Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 35. India Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 36. Australia & New Zealand Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 37. Latin America Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 38. Latin America Mobile TCGs Market Share by Country (2021–2032)
Figure 39. Mexico Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 40. Brazil Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 41. Middle East & Africa Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 42. Middle East & Africa Mobile TCGs Market Share by Country (2021–2032)
Figure 43. Israel Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 44. Saudi Arabia Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 45. UAE Mobile TCGs Market Size YoY Growth (US$ Million), 2021–2032
Figure 46. Konami Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 47. Nuverse Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 48. Cygames Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 49. Wizards of the Coast Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 50. 2K Games Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 51. Blizzard Entertainment Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 52. Riot Game Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 53. Pokemon Revenue Growth Rate in Mobile TCGs Business (2021–2026)
Figure 54. Bottom-up and Top-down Approaches for This Report
Figure 55. Data Triangulation
Figure 56. Key Executives Interviewed
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