Service & Software
Global Augmented Reality Software for Consumer Market Research Report 2025
- Mar 11, 25
- ID: 33985
- Pages: 96
- Figures: 97
- Views: 6
The global market for Augmented Reality Software for Consumer was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
North American market for Augmented Reality Software for Consumer is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Augmented Reality Software for Consumer is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Augmented Reality Software for Consumer in Wearables is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Augmented Reality Software for Consumer include Wikitude GmbH, ViewAR, PTC (Vuforia), Blippar, Zugara, Autonomy (Aurasma), TeamViewer (Upskill), Ubimax GmbH, Augmate, Inglobe Technologies, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Augmented Reality Software for Consumer, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Augmented Reality Software for Consumer.
The Augmented Reality Software for Consumer market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Augmented Reality Software for Consumer market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Augmented Reality Software for Consumer companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Wikitude GmbH
ViewAR
PTC (Vuforia)
Blippar
Zugara
Autonomy (Aurasma)
TeamViewer (Upskill)
Ubimax GmbH
Augmate
Inglobe Technologies
Robocortex (AugmentedPro)
Sketchfab
INDE BroadcastAR
Amazon A2I
AugRay
CamTrackAR
Segment by Type
Cloud-Based
On-premises
Segment by Application
Wearables
Smartphone
Others
By Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Rest of Europe
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Augmented Reality Software for Consumer company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
North American market for Augmented Reality Software for Consumer is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Augmented Reality Software for Consumer is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Augmented Reality Software for Consumer in Wearables is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Augmented Reality Software for Consumer include Wikitude GmbH, ViewAR, PTC (Vuforia), Blippar, Zugara, Autonomy (Aurasma), TeamViewer (Upskill), Ubimax GmbH, Augmate, Inglobe Technologies, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Augmented Reality Software for Consumer, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Augmented Reality Software for Consumer.
The Augmented Reality Software for Consumer market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Augmented Reality Software for Consumer market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Augmented Reality Software for Consumer companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Wikitude GmbH
ViewAR
PTC (Vuforia)
Blippar
Zugara
Autonomy (Aurasma)
TeamViewer (Upskill)
Ubimax GmbH
Augmate
Inglobe Technologies
Robocortex (AugmentedPro)
Sketchfab
INDE BroadcastAR
Amazon A2I
AugRay
CamTrackAR
Segment by Type
Cloud-Based
On-premises
Segment by Application
Wearables
Smartphone
Others
By Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Rest of Europe
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Augmented Reality Software for Consumer company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Augmented Reality Software for Consumer Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Cloud-Based
1.2.3 On-premises
1.3 Market by Application
1.3.1 Global Augmented Reality Software for Consumer Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Wearables
1.3.3 Smartphone
1.3.4 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Augmented Reality Software for Consumer Market Perspective (2020-2031)
2.2 Global Augmented Reality Software for Consumer Growth Trends by Region
2.2.1 Global Augmented Reality Software for Consumer Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Augmented Reality Software for Consumer Historic Market Size by Region (2020-2025)
2.2.3 Augmented Reality Software for Consumer Forecasted Market Size by Region (2026-2031)
2.3 Augmented Reality Software for Consumer Market Dynamics
2.3.1 Augmented Reality Software for Consumer Industry Trends
2.3.2 Augmented Reality Software for Consumer Market Drivers
2.3.3 Augmented Reality Software for Consumer Market Challenges
2.3.4 Augmented Reality Software for Consumer Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Augmented Reality Software for Consumer Players by Revenue
3.1.1 Global Top Augmented Reality Software for Consumer Players by Revenue (2020-2025)
3.1.2 Global Augmented Reality Software for Consumer Revenue Market Share by Players (2020-2025)
3.2 Global Augmented Reality Software for Consumer Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Augmented Reality Software for Consumer Revenue
3.4 Global Augmented Reality Software for Consumer Market Concentration Ratio
3.4.1 Global Augmented Reality Software for Consumer Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Augmented Reality Software for Consumer Revenue in 2024
3.5 Global Key Players of Augmented Reality Software for Consumer Head office and Area Served
3.6 Global Key Players of Augmented Reality Software for Consumer, Product and Application
3.7 Global Key Players of Augmented Reality Software for Consumer, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Augmented Reality Software for Consumer Breakdown Data by Type
4.1 Global Augmented Reality Software for Consumer Historic Market Size by Type (2020-2025)
4.2 Global Augmented Reality Software for Consumer Forecasted Market Size by Type (2026-2031)
5 Augmented Reality Software for Consumer Breakdown Data by Application
5.1 Global Augmented Reality Software for Consumer Historic Market Size by Application (2020-2025)
5.2 Global Augmented Reality Software for Consumer Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Augmented Reality Software for Consumer Market Size (2020-2031)
6.2 North America Augmented Reality Software for Consumer Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Augmented Reality Software for Consumer Market Size by Country (2020-2025)
6.4 North America Augmented Reality Software for Consumer Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Augmented Reality Software for Consumer Market Size (2020-2031)
7.2 Europe Augmented Reality Software for Consumer Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Augmented Reality Software for Consumer Market Size by Country (2020-2025)
7.4 Europe Augmented Reality Software for Consumer Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Augmented Reality Software for Consumer Market Size (2020-2031)
8.2 Asia-Pacific Augmented Reality Software for Consumer Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Augmented Reality Software for Consumer Market Size by Region (2020-2025)
8.4 Asia-Pacific Augmented Reality Software for Consumer Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Augmented Reality Software for Consumer Market Size (2020-2031)
9.2 Latin America Augmented Reality Software for Consumer Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Augmented Reality Software for Consumer Market Size by Country (2020-2025)
9.4 Latin America Augmented Reality Software for Consumer Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Augmented Reality Software for Consumer Market Size (2020-2031)
10.2 Middle East & Africa Augmented Reality Software for Consumer Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Augmented Reality Software for Consumer Market Size by Country (2020-2025)
10.4 Middle East & Africa Augmented Reality Software for Consumer Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Wikitude GmbH
11.1.1 Wikitude GmbH Company Details
11.1.2 Wikitude GmbH Business Overview
11.1.3 Wikitude GmbH Augmented Reality Software for Consumer Introduction
11.1.4 Wikitude GmbH Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.1.5 Wikitude GmbH Recent Development
11.2 ViewAR
11.2.1 ViewAR Company Details
11.2.2 ViewAR Business Overview
11.2.3 ViewAR Augmented Reality Software for Consumer Introduction
11.2.4 ViewAR Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.2.5 ViewAR Recent Development
11.3 PTC (Vuforia)
11.3.1 PTC (Vuforia) Company Details
11.3.2 PTC (Vuforia) Business Overview
11.3.3 PTC (Vuforia) Augmented Reality Software for Consumer Introduction
11.3.4 PTC (Vuforia) Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.3.5 PTC (Vuforia) Recent Development
11.4 Blippar
11.4.1 Blippar Company Details
11.4.2 Blippar Business Overview
11.4.3 Blippar Augmented Reality Software for Consumer Introduction
11.4.4 Blippar Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.4.5 Blippar Recent Development
11.5 Zugara
11.5.1 Zugara Company Details
11.5.2 Zugara Business Overview
11.5.3 Zugara Augmented Reality Software for Consumer Introduction
11.5.4 Zugara Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.5.5 Zugara Recent Development
11.6 Autonomy (Aurasma)
11.6.1 Autonomy (Aurasma) Company Details
11.6.2 Autonomy (Aurasma) Business Overview
11.6.3 Autonomy (Aurasma) Augmented Reality Software for Consumer Introduction
11.6.4 Autonomy (Aurasma) Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.6.5 Autonomy (Aurasma) Recent Development
11.7 TeamViewer (Upskill)
11.7.1 TeamViewer (Upskill) Company Details
11.7.2 TeamViewer (Upskill) Business Overview
11.7.3 TeamViewer (Upskill) Augmented Reality Software for Consumer Introduction
11.7.4 TeamViewer (Upskill) Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.7.5 TeamViewer (Upskill) Recent Development
11.8 Ubimax GmbH
11.8.1 Ubimax GmbH Company Details
11.8.2 Ubimax GmbH Business Overview
11.8.3 Ubimax GmbH Augmented Reality Software for Consumer Introduction
11.8.4 Ubimax GmbH Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.8.5 Ubimax GmbH Recent Development
11.9 Augmate
11.9.1 Augmate Company Details
11.9.2 Augmate Business Overview
11.9.3 Augmate Augmented Reality Software for Consumer Introduction
11.9.4 Augmate Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.9.5 Augmate Recent Development
11.10 Inglobe Technologies
11.10.1 Inglobe Technologies Company Details
11.10.2 Inglobe Technologies Business Overview
11.10.3 Inglobe Technologies Augmented Reality Software for Consumer Introduction
11.10.4 Inglobe Technologies Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.10.5 Inglobe Technologies Recent Development
11.11 Robocortex (AugmentedPro)
11.11.1 Robocortex (AugmentedPro) Company Details
11.11.2 Robocortex (AugmentedPro) Business Overview
11.11.3 Robocortex (AugmentedPro) Augmented Reality Software for Consumer Introduction
11.11.4 Robocortex (AugmentedPro) Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.11.5 Robocortex (AugmentedPro) Recent Development
11.12 Sketchfab
11.12.1 Sketchfab Company Details
11.12.2 Sketchfab Business Overview
11.12.3 Sketchfab Augmented Reality Software for Consumer Introduction
11.12.4 Sketchfab Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.12.5 Sketchfab Recent Development
11.13 INDE BroadcastAR
11.13.1 INDE BroadcastAR Company Details
11.13.2 INDE BroadcastAR Business Overview
11.13.3 INDE BroadcastAR Augmented Reality Software for Consumer Introduction
11.13.4 INDE BroadcastAR Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.13.5 INDE BroadcastAR Recent Development
11.14 Amazon A2I
11.14.1 Amazon A2I Company Details
11.14.2 Amazon A2I Business Overview
11.14.3 Amazon A2I Augmented Reality Software for Consumer Introduction
11.14.4 Amazon A2I Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.14.5 Amazon A2I Recent Development
11.15 AugRay
11.15.1 AugRay Company Details
11.15.2 AugRay Business Overview
11.15.3 AugRay Augmented Reality Software for Consumer Introduction
11.15.4 AugRay Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.15.5 AugRay Recent Development
11.16 CamTrackAR
11.16.1 CamTrackAR Company Details
11.16.2 CamTrackAR Business Overview
11.16.3 CamTrackAR Augmented Reality Software for Consumer Introduction
11.16.4 CamTrackAR Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.16.5 CamTrackAR Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Augmented Reality Software for Consumer Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Cloud-Based
1.2.3 On-premises
1.3 Market by Application
1.3.1 Global Augmented Reality Software for Consumer Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Wearables
1.3.3 Smartphone
1.3.4 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Augmented Reality Software for Consumer Market Perspective (2020-2031)
2.2 Global Augmented Reality Software for Consumer Growth Trends by Region
2.2.1 Global Augmented Reality Software for Consumer Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Augmented Reality Software for Consumer Historic Market Size by Region (2020-2025)
2.2.3 Augmented Reality Software for Consumer Forecasted Market Size by Region (2026-2031)
2.3 Augmented Reality Software for Consumer Market Dynamics
2.3.1 Augmented Reality Software for Consumer Industry Trends
2.3.2 Augmented Reality Software for Consumer Market Drivers
2.3.3 Augmented Reality Software for Consumer Market Challenges
2.3.4 Augmented Reality Software for Consumer Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Augmented Reality Software for Consumer Players by Revenue
3.1.1 Global Top Augmented Reality Software for Consumer Players by Revenue (2020-2025)
3.1.2 Global Augmented Reality Software for Consumer Revenue Market Share by Players (2020-2025)
3.2 Global Augmented Reality Software for Consumer Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Augmented Reality Software for Consumer Revenue
3.4 Global Augmented Reality Software for Consumer Market Concentration Ratio
3.4.1 Global Augmented Reality Software for Consumer Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Augmented Reality Software for Consumer Revenue in 2024
3.5 Global Key Players of Augmented Reality Software for Consumer Head office and Area Served
3.6 Global Key Players of Augmented Reality Software for Consumer, Product and Application
3.7 Global Key Players of Augmented Reality Software for Consumer, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Augmented Reality Software for Consumer Breakdown Data by Type
4.1 Global Augmented Reality Software for Consumer Historic Market Size by Type (2020-2025)
4.2 Global Augmented Reality Software for Consumer Forecasted Market Size by Type (2026-2031)
5 Augmented Reality Software for Consumer Breakdown Data by Application
5.1 Global Augmented Reality Software for Consumer Historic Market Size by Application (2020-2025)
5.2 Global Augmented Reality Software for Consumer Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Augmented Reality Software for Consumer Market Size (2020-2031)
6.2 North America Augmented Reality Software for Consumer Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Augmented Reality Software for Consumer Market Size by Country (2020-2025)
6.4 North America Augmented Reality Software for Consumer Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Augmented Reality Software for Consumer Market Size (2020-2031)
7.2 Europe Augmented Reality Software for Consumer Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Augmented Reality Software for Consumer Market Size by Country (2020-2025)
7.4 Europe Augmented Reality Software for Consumer Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Augmented Reality Software for Consumer Market Size (2020-2031)
8.2 Asia-Pacific Augmented Reality Software for Consumer Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Augmented Reality Software for Consumer Market Size by Region (2020-2025)
8.4 Asia-Pacific Augmented Reality Software for Consumer Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Augmented Reality Software for Consumer Market Size (2020-2031)
9.2 Latin America Augmented Reality Software for Consumer Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Augmented Reality Software for Consumer Market Size by Country (2020-2025)
9.4 Latin America Augmented Reality Software for Consumer Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Augmented Reality Software for Consumer Market Size (2020-2031)
10.2 Middle East & Africa Augmented Reality Software for Consumer Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Augmented Reality Software for Consumer Market Size by Country (2020-2025)
10.4 Middle East & Africa Augmented Reality Software for Consumer Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Wikitude GmbH
11.1.1 Wikitude GmbH Company Details
11.1.2 Wikitude GmbH Business Overview
11.1.3 Wikitude GmbH Augmented Reality Software for Consumer Introduction
11.1.4 Wikitude GmbH Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.1.5 Wikitude GmbH Recent Development
11.2 ViewAR
11.2.1 ViewAR Company Details
11.2.2 ViewAR Business Overview
11.2.3 ViewAR Augmented Reality Software for Consumer Introduction
11.2.4 ViewAR Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.2.5 ViewAR Recent Development
11.3 PTC (Vuforia)
11.3.1 PTC (Vuforia) Company Details
11.3.2 PTC (Vuforia) Business Overview
11.3.3 PTC (Vuforia) Augmented Reality Software for Consumer Introduction
11.3.4 PTC (Vuforia) Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.3.5 PTC (Vuforia) Recent Development
11.4 Blippar
11.4.1 Blippar Company Details
11.4.2 Blippar Business Overview
11.4.3 Blippar Augmented Reality Software for Consumer Introduction
11.4.4 Blippar Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.4.5 Blippar Recent Development
11.5 Zugara
11.5.1 Zugara Company Details
11.5.2 Zugara Business Overview
11.5.3 Zugara Augmented Reality Software for Consumer Introduction
11.5.4 Zugara Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.5.5 Zugara Recent Development
11.6 Autonomy (Aurasma)
11.6.1 Autonomy (Aurasma) Company Details
11.6.2 Autonomy (Aurasma) Business Overview
11.6.3 Autonomy (Aurasma) Augmented Reality Software for Consumer Introduction
11.6.4 Autonomy (Aurasma) Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.6.5 Autonomy (Aurasma) Recent Development
11.7 TeamViewer (Upskill)
11.7.1 TeamViewer (Upskill) Company Details
11.7.2 TeamViewer (Upskill) Business Overview
11.7.3 TeamViewer (Upskill) Augmented Reality Software for Consumer Introduction
11.7.4 TeamViewer (Upskill) Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.7.5 TeamViewer (Upskill) Recent Development
11.8 Ubimax GmbH
11.8.1 Ubimax GmbH Company Details
11.8.2 Ubimax GmbH Business Overview
11.8.3 Ubimax GmbH Augmented Reality Software for Consumer Introduction
11.8.4 Ubimax GmbH Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.8.5 Ubimax GmbH Recent Development
11.9 Augmate
11.9.1 Augmate Company Details
11.9.2 Augmate Business Overview
11.9.3 Augmate Augmented Reality Software for Consumer Introduction
11.9.4 Augmate Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.9.5 Augmate Recent Development
11.10 Inglobe Technologies
11.10.1 Inglobe Technologies Company Details
11.10.2 Inglobe Technologies Business Overview
11.10.3 Inglobe Technologies Augmented Reality Software for Consumer Introduction
11.10.4 Inglobe Technologies Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.10.5 Inglobe Technologies Recent Development
11.11 Robocortex (AugmentedPro)
11.11.1 Robocortex (AugmentedPro) Company Details
11.11.2 Robocortex (AugmentedPro) Business Overview
11.11.3 Robocortex (AugmentedPro) Augmented Reality Software for Consumer Introduction
11.11.4 Robocortex (AugmentedPro) Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.11.5 Robocortex (AugmentedPro) Recent Development
11.12 Sketchfab
11.12.1 Sketchfab Company Details
11.12.2 Sketchfab Business Overview
11.12.3 Sketchfab Augmented Reality Software for Consumer Introduction
11.12.4 Sketchfab Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.12.5 Sketchfab Recent Development
11.13 INDE BroadcastAR
11.13.1 INDE BroadcastAR Company Details
11.13.2 INDE BroadcastAR Business Overview
11.13.3 INDE BroadcastAR Augmented Reality Software for Consumer Introduction
11.13.4 INDE BroadcastAR Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.13.5 INDE BroadcastAR Recent Development
11.14 Amazon A2I
11.14.1 Amazon A2I Company Details
11.14.2 Amazon A2I Business Overview
11.14.3 Amazon A2I Augmented Reality Software for Consumer Introduction
11.14.4 Amazon A2I Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.14.5 Amazon A2I Recent Development
11.15 AugRay
11.15.1 AugRay Company Details
11.15.2 AugRay Business Overview
11.15.3 AugRay Augmented Reality Software for Consumer Introduction
11.15.4 AugRay Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.15.5 AugRay Recent Development
11.16 CamTrackAR
11.16.1 CamTrackAR Company Details
11.16.2 CamTrackAR Business Overview
11.16.3 CamTrackAR Augmented Reality Software for Consumer Introduction
11.16.4 CamTrackAR Revenue in Augmented Reality Software for Consumer Business (2020-2025)
11.16.5 CamTrackAR Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
Table 1. Global Augmented Reality Software for Consumer Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
Table 2. Key Players of Cloud-Based
Table 3. Key Players of On-premises
Table 4. Global Augmented Reality Software for Consumer Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
Table 5. Global Augmented Reality Software for Consumer Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
Table 6. Global Augmented Reality Software for Consumer Market Size by Region (2020-2025) & (US$ Million)
Table 7. Global Augmented Reality Software for Consumer Market Share by Region (2020-2025)
Table 8. Global Augmented Reality Software for Consumer Forecasted Market Size by Region (2026-2031) & (US$ Million)
Table 9. Global Augmented Reality Software for Consumer Market Share by Region (2026-2031)
Table 10. Augmented Reality Software for Consumer Market Trends
Table 11. Augmented Reality Software for Consumer Market Drivers
Table 12. Augmented Reality Software for Consumer Market Challenges
Table 13. Augmented Reality Software for Consumer Market Restraints
Table 14. Global Augmented Reality Software for Consumer Revenue by Players (2020-2025) & (US$ Million)
Table 15. Global Augmented Reality Software for Consumer Market Share by Players (2020-2025)
Table 16. Global Top Augmented Reality Software for Consumer Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Augmented Reality Software for Consumer as of 2024)
Table 17. Ranking of Global Top Augmented Reality Software for Consumer Companies by Revenue (US$ Million) in 2024
Table 18. Global 5 Largest Players Market Share by Augmented Reality Software for Consumer Revenue (CR5 and HHI) & (2020-2025)
Table 19. Global Key Players of Augmented Reality Software for Consumer, Headquarters and Area Served
Table 20. Global Key Players of Augmented Reality Software for Consumer, Product and Application
Table 21. Global Key Players of Augmented Reality Software for Consumer, Date of Enter into This Industry
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Augmented Reality Software for Consumer Market Size by Type (2020-2025) & (US$ Million)
Table 24. Global Augmented Reality Software for Consumer Revenue Market Share by Type (2020-2025)
Table 25. Global Augmented Reality Software for Consumer Forecasted Market Size by Type (2026-2031) & (US$ Million)
Table 26. Global Augmented Reality Software for Consumer Revenue Market Share by Type (2026-2031)
Table 27. Global Augmented Reality Software for Consumer Market Size by Application (2020-2025) & (US$ Million)
Table 28. Global Augmented Reality Software for Consumer Revenue Market Share by Application (2020-2025)
Table 29. Global Augmented Reality Software for Consumer Forecasted Market Size by Application (2026-2031) & (US$ Million)
Table 30. Global Augmented Reality Software for Consumer Revenue Market Share by Application (2026-2031)
Table 31. North America Augmented Reality Software for Consumer Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 32. North America Augmented Reality Software for Consumer Market Size by Country (2020-2025) & (US$ Million)
Table 33. North America Augmented Reality Software for Consumer Market Size by Country (2026-2031) & (US$ Million)
Table 34. Europe Augmented Reality Software for Consumer Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 35. Europe Augmented Reality Software for Consumer Market Size by Country (2020-2025) & (US$ Million)
Table 36. Europe Augmented Reality Software for Consumer Market Size by Country (2026-2031) & (US$ Million)
Table 37. Asia-Pacific Augmented Reality Software for Consumer Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
Table 38. Asia-Pacific Augmented Reality Software for Consumer Market Size by Region (2020-2025) & (US$ Million)
Table 39. Asia-Pacific Augmented Reality Software for Consumer Market Size by Region (2026-2031) & (US$ Million)
Table 40. Latin America Augmented Reality Software for Consumer Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 41. Latin America Augmented Reality Software for Consumer Market Size by Country (2020-2025) & (US$ Million)
Table 42. Latin America Augmented Reality Software for Consumer Market Size by Country (2026-2031) & (US$ Million)
Table 43. Middle East & Africa Augmented Reality Software for Consumer Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 44. Middle East & Africa Augmented Reality Software for Consumer Market Size by Country (2020-2025) & (US$ Million)
Table 45. Middle East & Africa Augmented Reality Software for Consumer Market Size by Country (2026-2031) & (US$ Million)
Table 46. Wikitude GmbH Company Details
Table 47. Wikitude GmbH Business Overview
Table 48. Wikitude GmbH Augmented Reality Software for Consumer Product
Table 49. Wikitude GmbH Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 50. Wikitude GmbH Recent Development
Table 51. ViewAR Company Details
Table 52. ViewAR Business Overview
Table 53. ViewAR Augmented Reality Software for Consumer Product
Table 54. ViewAR Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 55. ViewAR Recent Development
Table 56. PTC (Vuforia) Company Details
Table 57. PTC (Vuforia) Business Overview
Table 58. PTC (Vuforia) Augmented Reality Software for Consumer Product
Table 59. PTC (Vuforia) Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 60. PTC (Vuforia) Recent Development
Table 61. Blippar Company Details
Table 62. Blippar Business Overview
Table 63. Blippar Augmented Reality Software for Consumer Product
Table 64. Blippar Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 65. Blippar Recent Development
Table 66. Zugara Company Details
Table 67. Zugara Business Overview
Table 68. Zugara Augmented Reality Software for Consumer Product
Table 69. Zugara Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 70. Zugara Recent Development
Table 71. Autonomy (Aurasma) Company Details
Table 72. Autonomy (Aurasma) Business Overview
Table 73. Autonomy (Aurasma) Augmented Reality Software for Consumer Product
Table 74. Autonomy (Aurasma) Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 75. Autonomy (Aurasma) Recent Development
Table 76. TeamViewer (Upskill) Company Details
Table 77. TeamViewer (Upskill) Business Overview
Table 78. TeamViewer (Upskill) Augmented Reality Software for Consumer Product
Table 79. TeamViewer (Upskill) Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 80. TeamViewer (Upskill) Recent Development
Table 81. Ubimax GmbH Company Details
Table 82. Ubimax GmbH Business Overview
Table 83. Ubimax GmbH Augmented Reality Software for Consumer Product
Table 84. Ubimax GmbH Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 85. Ubimax GmbH Recent Development
Table 86. Augmate Company Details
Table 87. Augmate Business Overview
Table 88. Augmate Augmented Reality Software for Consumer Product
Table 89. Augmate Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 90. Augmate Recent Development
Table 91. Inglobe Technologies Company Details
Table 92. Inglobe Technologies Business Overview
Table 93. Inglobe Technologies Augmented Reality Software for Consumer Product
Table 94. Inglobe Technologies Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 95. Inglobe Technologies Recent Development
Table 96. Robocortex (AugmentedPro) Company Details
Table 97. Robocortex (AugmentedPro) Business Overview
Table 98. Robocortex (AugmentedPro) Augmented Reality Software for Consumer Product
Table 99. Robocortex (AugmentedPro) Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 100. Robocortex (AugmentedPro) Recent Development
Table 101. Sketchfab Company Details
Table 102. Sketchfab Business Overview
Table 103. Sketchfab Augmented Reality Software for Consumer Product
Table 104. Sketchfab Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 105. Sketchfab Recent Development
Table 106. INDE BroadcastAR Company Details
Table 107. INDE BroadcastAR Business Overview
Table 108. INDE BroadcastAR Augmented Reality Software for Consumer Product
Table 109. INDE BroadcastAR Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 110. INDE BroadcastAR Recent Development
Table 111. Amazon A2I Company Details
Table 112. Amazon A2I Business Overview
Table 113. Amazon A2I Augmented Reality Software for Consumer Product
Table 114. Amazon A2I Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 115. Amazon A2I Recent Development
Table 116. AugRay Company Details
Table 117. AugRay Business Overview
Table 118. AugRay Augmented Reality Software for Consumer Product
Table 119. AugRay Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 120. AugRay Recent Development
Table 121. CamTrackAR Company Details
Table 122. CamTrackAR Business Overview
Table 123. CamTrackAR Augmented Reality Software for Consumer Product
Table 124. CamTrackAR Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 125. CamTrackAR Recent Development
Table 126. Research Programs/Design for This Report
Table 127. Key Data Information from Secondary Sources
Table 128. Key Data Information from Primary Sources
Table 129. Authors List of This Report
List of Figures
Figure 1. Augmented Reality Software for Consumer Picture
Figure 2. Global Augmented Reality Software for Consumer Market Size Comparison by Type (2020-2031) & (US$ Million)
Figure 3. Global Augmented Reality Software for Consumer Market Share by Type: 2024 VS 2031
Figure 4. Cloud-Based Features
Figure 5. On-premises Features
Figure 6. Global Augmented Reality Software for Consumer Market Size by Application (2020-2031) & (US$ Million)
Figure 7. Global Augmented Reality Software for Consumer Market Share by Application: 2024 VS 2031
Figure 8. Wearables Case Studies
Figure 9. Smartphone Case Studies
Figure 10. Others Case Studies
Figure 11. Augmented Reality Software for Consumer Report Years Considered
Figure 12. Global Augmented Reality Software for Consumer Market Size (US$ Million), Year-over-Year: 2020-2031
Figure 13. Global Augmented Reality Software for Consumer Market Size, (US$ Million), 2020 VS 2024 VS 2031
Figure 14. Global Augmented Reality Software for Consumer Market Share by Region: 2024 VS 2031
Figure 15. Global Augmented Reality Software for Consumer Market Share by Players in 2024
Figure 16. Global Top Augmented Reality Software for Consumer Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Augmented Reality Software for Consumer as of 2024)
Figure 17. The Top 10 and 5 Players Market Share by Augmented Reality Software for Consumer Revenue in 2024
Figure 18. North America Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 19. North America Augmented Reality Software for Consumer Market Share by Country (2020-2031)
Figure 20. United States Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 21. Canada Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 22. Europe Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 23. Europe Augmented Reality Software for Consumer Market Share by Country (2020-2031)
Figure 24. Germany Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 25. France Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 26. U.K. Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 27. Italy Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 28. Russia Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 29. Nordic Countries Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 30. Asia-Pacific Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 31. Asia-Pacific Augmented Reality Software for Consumer Market Share by Region (2020-2031)
Figure 32. China Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 33. Japan Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 34. South Korea Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 35. Southeast Asia Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 36. India Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 37. Australia Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 38. Latin America Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 39. Latin America Augmented Reality Software for Consumer Market Share by Country (2020-2031)
Figure 40. Mexico Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 41. Brazil Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 42. Middle East & Africa Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 43. Middle East & Africa Augmented Reality Software for Consumer Market Share by Country (2020-2031)
Figure 44. Turkey Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 45. Saudi Arabia Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 46. UAE Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 47. Wikitude GmbH Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 48. ViewAR Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 49. PTC (Vuforia) Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 50. Blippar Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 51. Zugara Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 52. Autonomy (Aurasma) Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 53. TeamViewer (Upskill) Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 54. Ubimax GmbH Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 55. Augmate Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 56. Inglobe Technologies Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 57. Robocortex (AugmentedPro) Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 58. Sketchfab Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 59. INDE BroadcastAR Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 60. Amazon A2I Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 61. AugRay Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 62. CamTrackAR Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 63. Bottom-up and Top-down Approaches for This Report
Figure 64. Data Triangulation
Figure 65. Key Executives Interviewed
Table 1. Global Augmented Reality Software for Consumer Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
Table 2. Key Players of Cloud-Based
Table 3. Key Players of On-premises
Table 4. Global Augmented Reality Software for Consumer Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
Table 5. Global Augmented Reality Software for Consumer Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
Table 6. Global Augmented Reality Software for Consumer Market Size by Region (2020-2025) & (US$ Million)
Table 7. Global Augmented Reality Software for Consumer Market Share by Region (2020-2025)
Table 8. Global Augmented Reality Software for Consumer Forecasted Market Size by Region (2026-2031) & (US$ Million)
Table 9. Global Augmented Reality Software for Consumer Market Share by Region (2026-2031)
Table 10. Augmented Reality Software for Consumer Market Trends
Table 11. Augmented Reality Software for Consumer Market Drivers
Table 12. Augmented Reality Software for Consumer Market Challenges
Table 13. Augmented Reality Software for Consumer Market Restraints
Table 14. Global Augmented Reality Software for Consumer Revenue by Players (2020-2025) & (US$ Million)
Table 15. Global Augmented Reality Software for Consumer Market Share by Players (2020-2025)
Table 16. Global Top Augmented Reality Software for Consumer Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Augmented Reality Software for Consumer as of 2024)
Table 17. Ranking of Global Top Augmented Reality Software for Consumer Companies by Revenue (US$ Million) in 2024
Table 18. Global 5 Largest Players Market Share by Augmented Reality Software for Consumer Revenue (CR5 and HHI) & (2020-2025)
Table 19. Global Key Players of Augmented Reality Software for Consumer, Headquarters and Area Served
Table 20. Global Key Players of Augmented Reality Software for Consumer, Product and Application
Table 21. Global Key Players of Augmented Reality Software for Consumer, Date of Enter into This Industry
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Augmented Reality Software for Consumer Market Size by Type (2020-2025) & (US$ Million)
Table 24. Global Augmented Reality Software for Consumer Revenue Market Share by Type (2020-2025)
Table 25. Global Augmented Reality Software for Consumer Forecasted Market Size by Type (2026-2031) & (US$ Million)
Table 26. Global Augmented Reality Software for Consumer Revenue Market Share by Type (2026-2031)
Table 27. Global Augmented Reality Software for Consumer Market Size by Application (2020-2025) & (US$ Million)
Table 28. Global Augmented Reality Software for Consumer Revenue Market Share by Application (2020-2025)
Table 29. Global Augmented Reality Software for Consumer Forecasted Market Size by Application (2026-2031) & (US$ Million)
Table 30. Global Augmented Reality Software for Consumer Revenue Market Share by Application (2026-2031)
Table 31. North America Augmented Reality Software for Consumer Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 32. North America Augmented Reality Software for Consumer Market Size by Country (2020-2025) & (US$ Million)
Table 33. North America Augmented Reality Software for Consumer Market Size by Country (2026-2031) & (US$ Million)
Table 34. Europe Augmented Reality Software for Consumer Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 35. Europe Augmented Reality Software for Consumer Market Size by Country (2020-2025) & (US$ Million)
Table 36. Europe Augmented Reality Software for Consumer Market Size by Country (2026-2031) & (US$ Million)
Table 37. Asia-Pacific Augmented Reality Software for Consumer Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
Table 38. Asia-Pacific Augmented Reality Software for Consumer Market Size by Region (2020-2025) & (US$ Million)
Table 39. Asia-Pacific Augmented Reality Software for Consumer Market Size by Region (2026-2031) & (US$ Million)
Table 40. Latin America Augmented Reality Software for Consumer Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 41. Latin America Augmented Reality Software for Consumer Market Size by Country (2020-2025) & (US$ Million)
Table 42. Latin America Augmented Reality Software for Consumer Market Size by Country (2026-2031) & (US$ Million)
Table 43. Middle East & Africa Augmented Reality Software for Consumer Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 44. Middle East & Africa Augmented Reality Software for Consumer Market Size by Country (2020-2025) & (US$ Million)
Table 45. Middle East & Africa Augmented Reality Software for Consumer Market Size by Country (2026-2031) & (US$ Million)
Table 46. Wikitude GmbH Company Details
Table 47. Wikitude GmbH Business Overview
Table 48. Wikitude GmbH Augmented Reality Software for Consumer Product
Table 49. Wikitude GmbH Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 50. Wikitude GmbH Recent Development
Table 51. ViewAR Company Details
Table 52. ViewAR Business Overview
Table 53. ViewAR Augmented Reality Software for Consumer Product
Table 54. ViewAR Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 55. ViewAR Recent Development
Table 56. PTC (Vuforia) Company Details
Table 57. PTC (Vuforia) Business Overview
Table 58. PTC (Vuforia) Augmented Reality Software for Consumer Product
Table 59. PTC (Vuforia) Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 60. PTC (Vuforia) Recent Development
Table 61. Blippar Company Details
Table 62. Blippar Business Overview
Table 63. Blippar Augmented Reality Software for Consumer Product
Table 64. Blippar Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 65. Blippar Recent Development
Table 66. Zugara Company Details
Table 67. Zugara Business Overview
Table 68. Zugara Augmented Reality Software for Consumer Product
Table 69. Zugara Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 70. Zugara Recent Development
Table 71. Autonomy (Aurasma) Company Details
Table 72. Autonomy (Aurasma) Business Overview
Table 73. Autonomy (Aurasma) Augmented Reality Software for Consumer Product
Table 74. Autonomy (Aurasma) Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 75. Autonomy (Aurasma) Recent Development
Table 76. TeamViewer (Upskill) Company Details
Table 77. TeamViewer (Upskill) Business Overview
Table 78. TeamViewer (Upskill) Augmented Reality Software for Consumer Product
Table 79. TeamViewer (Upskill) Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 80. TeamViewer (Upskill) Recent Development
Table 81. Ubimax GmbH Company Details
Table 82. Ubimax GmbH Business Overview
Table 83. Ubimax GmbH Augmented Reality Software for Consumer Product
Table 84. Ubimax GmbH Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 85. Ubimax GmbH Recent Development
Table 86. Augmate Company Details
Table 87. Augmate Business Overview
Table 88. Augmate Augmented Reality Software for Consumer Product
Table 89. Augmate Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 90. Augmate Recent Development
Table 91. Inglobe Technologies Company Details
Table 92. Inglobe Technologies Business Overview
Table 93. Inglobe Technologies Augmented Reality Software for Consumer Product
Table 94. Inglobe Technologies Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 95. Inglobe Technologies Recent Development
Table 96. Robocortex (AugmentedPro) Company Details
Table 97. Robocortex (AugmentedPro) Business Overview
Table 98. Robocortex (AugmentedPro) Augmented Reality Software for Consumer Product
Table 99. Robocortex (AugmentedPro) Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 100. Robocortex (AugmentedPro) Recent Development
Table 101. Sketchfab Company Details
Table 102. Sketchfab Business Overview
Table 103. Sketchfab Augmented Reality Software for Consumer Product
Table 104. Sketchfab Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 105. Sketchfab Recent Development
Table 106. INDE BroadcastAR Company Details
Table 107. INDE BroadcastAR Business Overview
Table 108. INDE BroadcastAR Augmented Reality Software for Consumer Product
Table 109. INDE BroadcastAR Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 110. INDE BroadcastAR Recent Development
Table 111. Amazon A2I Company Details
Table 112. Amazon A2I Business Overview
Table 113. Amazon A2I Augmented Reality Software for Consumer Product
Table 114. Amazon A2I Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 115. Amazon A2I Recent Development
Table 116. AugRay Company Details
Table 117. AugRay Business Overview
Table 118. AugRay Augmented Reality Software for Consumer Product
Table 119. AugRay Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 120. AugRay Recent Development
Table 121. CamTrackAR Company Details
Table 122. CamTrackAR Business Overview
Table 123. CamTrackAR Augmented Reality Software for Consumer Product
Table 124. CamTrackAR Revenue in Augmented Reality Software for Consumer Business (2020-2025) & (US$ Million)
Table 125. CamTrackAR Recent Development
Table 126. Research Programs/Design for This Report
Table 127. Key Data Information from Secondary Sources
Table 128. Key Data Information from Primary Sources
Table 129. Authors List of This Report
List of Figures
Figure 1. Augmented Reality Software for Consumer Picture
Figure 2. Global Augmented Reality Software for Consumer Market Size Comparison by Type (2020-2031) & (US$ Million)
Figure 3. Global Augmented Reality Software for Consumer Market Share by Type: 2024 VS 2031
Figure 4. Cloud-Based Features
Figure 5. On-premises Features
Figure 6. Global Augmented Reality Software for Consumer Market Size by Application (2020-2031) & (US$ Million)
Figure 7. Global Augmented Reality Software for Consumer Market Share by Application: 2024 VS 2031
Figure 8. Wearables Case Studies
Figure 9. Smartphone Case Studies
Figure 10. Others Case Studies
Figure 11. Augmented Reality Software for Consumer Report Years Considered
Figure 12. Global Augmented Reality Software for Consumer Market Size (US$ Million), Year-over-Year: 2020-2031
Figure 13. Global Augmented Reality Software for Consumer Market Size, (US$ Million), 2020 VS 2024 VS 2031
Figure 14. Global Augmented Reality Software for Consumer Market Share by Region: 2024 VS 2031
Figure 15. Global Augmented Reality Software for Consumer Market Share by Players in 2024
Figure 16. Global Top Augmented Reality Software for Consumer Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Augmented Reality Software for Consumer as of 2024)
Figure 17. The Top 10 and 5 Players Market Share by Augmented Reality Software for Consumer Revenue in 2024
Figure 18. North America Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 19. North America Augmented Reality Software for Consumer Market Share by Country (2020-2031)
Figure 20. United States Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 21. Canada Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 22. Europe Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 23. Europe Augmented Reality Software for Consumer Market Share by Country (2020-2031)
Figure 24. Germany Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 25. France Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 26. U.K. Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 27. Italy Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 28. Russia Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 29. Nordic Countries Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 30. Asia-Pacific Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 31. Asia-Pacific Augmented Reality Software for Consumer Market Share by Region (2020-2031)
Figure 32. China Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 33. Japan Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 34. South Korea Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 35. Southeast Asia Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 36. India Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 37. Australia Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 38. Latin America Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 39. Latin America Augmented Reality Software for Consumer Market Share by Country (2020-2031)
Figure 40. Mexico Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 41. Brazil Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 42. Middle East & Africa Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 43. Middle East & Africa Augmented Reality Software for Consumer Market Share by Country (2020-2031)
Figure 44. Turkey Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 45. Saudi Arabia Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 46. UAE Augmented Reality Software for Consumer Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 47. Wikitude GmbH Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 48. ViewAR Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 49. PTC (Vuforia) Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 50. Blippar Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 51. Zugara Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 52. Autonomy (Aurasma) Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 53. TeamViewer (Upskill) Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 54. Ubimax GmbH Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 55. Augmate Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 56. Inglobe Technologies Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 57. Robocortex (AugmentedPro) Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 58. Sketchfab Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 59. INDE BroadcastAR Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 60. Amazon A2I Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 61. AugRay Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 62. CamTrackAR Revenue Growth Rate in Augmented Reality Software for Consumer Business (2020-2025)
Figure 63. Bottom-up and Top-down Approaches for This Report
Figure 64. Data Triangulation
Figure 65. Key Executives Interviewed
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